///<summary>
///Marshal the data to the DataOutputStream.  Note: Length needs to be set before calling this method
///</summary>
        new public void marshal(DataOutputStream dos)
        {
            base.marshal(dos);
            try
            {
                _objectID.marshal(dos);
                _referencedObjectID.marshal(dos);
                dos.writeUshort((ushort)_updateNumber);
                dos.writeByte((byte)_forceID);
                dos.writeByte((byte)_modifications);
                _objectType.marshal(dos);
                _objectAppearance.marshal(dos);
                dos.writeUshort((ushort)_objectLocation.Count);
                _requesterID.marshal(dos);
                _receivingID.marshal(dos);

                for (int idx = 0; idx < _objectLocation.Count; idx++)
                {
                    Vector3Double aVector3Double = (Vector3Double)_objectLocation[idx];
                    aVector3Double.marshal(dos);
                } // end of list marshalling
            }     // end try
            catch (Exception e)
            {
                Trace.WriteLine(e);
                Trace.Flush();
            }
        } // end of marshal method
Esempio n. 2
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 ///<summary>
 ///Marshal the data to the DataOutputStream.  Note: Length needs to be set before calling this method
 ///</summary>
 public void marshal(DataOutputStream dos)
 {
     try
     {
         dos.writeByte((byte)_segmentNumber);
         _segmentAppearance.marshal(dos);
         _location.marshal(dos);
         _orientation.marshal(dos);
         dos.writeUshort((ushort)_segmentLength);
         dos.writeUshort((ushort)_segmentWidth);
         dos.writeUshort((ushort)_segmentHeight);
         dos.writeUshort((ushort)_segmentDepth);
         dos.writeUint((uint)_pad1);
     } // end try
     catch (Exception e)
     {
         Trace.WriteLine(e);
         Trace.Flush();
     }
 } // end of marshal method