Esempio n. 1
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 public void ProcessOrder(OrderInfo orderInfo)
 {
     _BillingProcessor.ProcessPayment(orderInfo.CustomerName, orderInfo.CreditCard, orderInfo.Price);
     _Logger.Log("Billing processed");
     _Customer.UpdateCustomerOrder(orderInfo.CustomerName, orderInfo.Product);
     _Logger.Log("Customer updated");
     _Notifier.SendReceipt(orderInfo);
     _Logger.Log("Receipt sent");
 }
Esempio n. 2
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        static void Main(string[] args)
        {
            Container = new UnityContainer();

            Container.RegisterType<IBillingProcessor, BillingProcessor>();
            Container.RegisterType<ICustomer, Customer>();
            Container.RegisterType<INotifier, Notifier>();
            Container.RegisterType<ILogger, Logger>();

            #region factory
            Container.RegisterType<IBillingProcessorFactory, UnityBillingProcessorFactory>();
            #endregion

            Console.WriteLine("Unity DI Container Example");
            Console.WriteLine();

            OrderInfo orderInfo = new OrderInfo()
            {
                CustomerName = "Miguel Castro",
                Email = "*****@*****.**",
                Product = "Laptop",
                Price = 1200,
                CreditCard = "1234567890"
            };

            Console.WriteLine("Production:");
            Console.WriteLine();

            Commerce commerce = Container.Resolve<Commerce>();

            commerce.ProcessOrder(orderInfo);

            Console.WriteLine();
            Console.WriteLine("Press [Enter] to exit...");
            Console.ReadLine();
        }
Esempio n. 3
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 void INotifier.SendReceipt(OrderInfo orderInfo)
 {
     // send email to customer with receipt
     Console.WriteLine(string.Format("Receipt sent to customer '{0}' via email.", orderInfo.CustomerName));
 }