Esempio n. 1
0
        void Update()
        {
            _InputHandler();

            if (rigid.velocity.y < -5.0f)
            {
                isFalling = true;
            }

            if (isControlable && !isUsingBox)
            {
                _FlipXHandler();
            }

            _AnimationHandler();
            _FootStepHandler();
            _FocusHandler();

            if (isInCinematic)
            {
                StopUsingFocus();
                _Controlable(false);
                Debug.Log("In cinematic..");
            }
            else
            {
                if (!worldWrappingControl.IsUseFocus && !isControlable)
                {
                    _Controlable(true);
                }
            }

            //Hacks
            if (platformAttacher)
            {
                if (rigid.velocity.y <= 0.3f)
                {
                    if (isGrounded)
                    {
                        platformAttacher.Use(input.x == 0.0f);
                    }
                }
                else
                {
                    platformAttacher.Use(false);
                }
            }
        }
Esempio n. 2
0
        void Update()
        {
            if (platformAttacher)
            {
                platformAttacher.Use(!isUsing && !isInitReset);
            }

            _InputHandler();
            _CheckInteractable();
            _ToggleUIHandler();
        }