Esempio n. 1
0
        public Leaderboards()
        {
            InitializeComponent();
            for (int i = 0; i < 10; i++)
            {
                Save_Load account = new Save_Load("top scores.txt", i);
                topScoreList.Insert(i, account);
            }
            name1.Text   = topScoreList[0].name;
            name2.Text   = topScoreList[1].name;
            name3.Text   = topScoreList[2].name;
            name4.Text   = topScoreList[3].name;
            name5.Text   = topScoreList[4].name;
            name6.Text   = topScoreList[5].name;
            name7.Text   = topScoreList[6].name;
            name8.Text   = topScoreList[7].name;
            name9.Text   = topScoreList[8].name;
            name10.Text  = topScoreList[9].name;
            score1.Text  = topScoreList[0].score.ToString();
            score2.Text  = topScoreList[1].score.ToString();
            score3.Text  = topScoreList[2].score.ToString();
            score4.Text  = topScoreList[3].score.ToString();
            score5.Text  = topScoreList[4].score.ToString();
            score6.Text  = topScoreList[5].score.ToString();
            score7.Text  = topScoreList[6].score.ToString();
            score8.Text  = topScoreList[7].score.ToString();
            score9.Text  = topScoreList[8].score.ToString();
            score10.Text = topScoreList[9].score.ToString();

            //topScoreList.elementat(i).score
        }
Esempio n. 2
0
 public ENDGAME(Save_Load player)
 {
     this.player = player;
     InitializeComponent();
     for (int i = 0; i < 10; i++)
     {
         Save_Load account = new Save_Load("top scores.txt", i);
         listOfPlayers.Insert(i, account);
     }
     this.player.organize(listOfPlayers);
     this.player.clearFile("top scores.txt");
     for (int i = 0; i < listOfPlayers.Count; i++)
     {
         listOfPlayers.ElementAt(i).saveFile("top scores.txt");
     }
 }
Esempio n. 3
0
        public void organize(List <Save_Load> rankScores) //orders the top ten scores
        {
            Save_Load player = new Save_Load(name, score);

            for (int i = 0; i < 10; i++)
            {
                if (score > rankScores[i].score)
                {
                    rankScores.Insert(i, player);
                    break;
                }
                else
                {
                    continue;
                }
            }
        }