protected V2DGame() { if (instance != null) { throw new Exception("There can be only one game class."); } Components.Add(new GamerServicesComponent(this)); SignedInGamer.SignedIn += new EventHandler<SignedInEventArgs>(OnGamerSignIn); instance = this; graphics = new GraphicsDeviceManager(this); contentManager = Content; Content.RootDirectory = "Content"; stage = new V2DStage(); GetCursor(); }
protected V2DGame() { if (instance != null) { throw new Exception("There can be only one game class."); } #if !(WINDOWS_PHONE) Components.Add(new GamerServicesComponent(this)); SignedInGamer.SignedIn += new EventHandler <SignedInEventArgs>(OnGamerSignIn); #endif instance = this; graphics = new GraphicsDeviceManager(this); contentManager = Content; Content.RootDirectory = "Content"; stage = new V2DStage(); GetCursor(); }