Esempio n. 1
0
        private void switchToNextCustomCamera()
        {
            var nextIndex = currentCameraIndex + 1;

            nextIndex = nextIndex % availableCams.Length;

            // CurrentCamera property will take care of callbacks for old/new cameras
            CurrentCamera      = availableCams[nextIndex];
            currentCameraIndex = nextIndex;
        }
Esempio n. 2
0
        public CustomCameraV()
        {
            // instance = this;
            UIex.tweener = tweener;

            this.Tick    += OnTick;
            this.KeyUp   += onKeyUp;
            this.KeyDown += onKeyDown;
            this.Aborted += onAborted;

            // Always use invariant culture (dot decimal separator)
            Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture;

            this.LoadSettings();

            availableCams = new CustomCamera[3];

            availableCams[0] = new SmoothCamera(this, tweener);
            availableCams[1] = new LegacyCamera(this, tweener);
            availableCams[2] = new DriverSeatCamera(this, tweener);

            _currentCam = availableCams[currentCameraIndex];
        }