Esempio n. 1
0
        /// <summary>
        ///     Uploads the given block and makes sure it gets placed
        /// </summary>
        private bool Send(UploadRequestEvent request)
        {
            IBlockPlaceSendEvent e = request.SendEvent;

            request.SendTries++;
            // If not block already exists
            if (!this.IsUploaded(e))
            {
                this.RaiseEvent(e);
                this.EnqueueCheck(request);
                return true;
            }

            request.Verified = true;
            return false;
        }
Esempio n. 2
0
        /// <summary>
        ///     Adds the request to the lag checking queue
        /// </summary>
        /// <param name="request"></param>
        private void EnqueueCheck(UploadRequestEvent request)
        {
            IBlockPlaceSendEvent e = request.SendEvent;

            lock (this._checkQueue)
            {
                if (!this._uploaded[(int)e.Layer, e.X, e.Y] && request.SendTries < 50)
                {
                    this._uploaded[(int)e.Layer, e.X, e.Y] = true;

                    this._checkQueue.Enqueue(request);
                }
            }
        }
Esempio n. 3
0
        private void OnUploadRequest(object sender, UploadRequestEvent e)
        {
            if (e.SendEvent.Layer > Layer.Background ||
                e.SendEvent.X >= this._world.RoomWidth ||
                e.SendEvent.Y >= this._world.RoomHeight)
                throw new IndexOutOfRangeException("The given block is not inside the boundaries of the room!");

            Action task = () =>
            {
                if (this.Send(e))
                {
                    Thread.Sleep(10);
                }

                if (this._workThread.Count == 0)
                {
                    // Make sure this is the last work item
                    // BugFix for single core machines
                    this.SynchronizePlatform.Do(() =>
                    {
                        if (this._workThread.Count != 0)
                            return;

                        this.DoLagCheck(true);
                    });
                }
            };

            if (e.IsUrgent)
            {
                this._workThread.QueueFront(task);
            }
            else
            {
                this._workThread.QueueBack(task);
            }
        }
Esempio n. 4
0
        private void OnUploadRequest(object sender, UploadRequestEvent e)
        {
            Action task = () =>
            {
                if (this.Send(e))
                {
                    Thread.Sleep(10);
                }

                if (this._workThread.Count == 0)
                {
                    // Make sure this is the last work item
                    // BugFix for single core machines
                    this.SynchronizePlatform.Do(() =>
                    {
                        if (this._workThread.Count != 0)
                            return;

                        this.DoLagCheck(true);
                    });
                }
            };

            if (e.IsUrgent)
            {
                this._workThread.QueueFront(task);
            }
            else
            {
                this._workThread.QueueBack(task);
            }
        }