public Button(string Text, Window window) : base(window) { Selected = new ButtonSelectedEvent(ButtonSelected); Margin = 4; FlowLayout layout = new FlowLayout(true); layout.centered = false; label = new Label(Text, window); label.Color = Color.LightGray; this.AddControl(label); this.Name = "Button"; Color = System.Drawing.Color.White; atlas = new HagsAtlas("window-theme/button/button.png"); atlas["topleft"] = new Rectangle(0, 0, 3, 3); atlas["left"] = new Rectangle(0, 3, 3, 15); atlas["bottomleft"] = new Rectangle(0, 18, 3, 3); atlas["top"] = new Rectangle(3, 0, 34, 3); atlas["middle"] = new Rectangle(3, 3, 34, 15); atlas["bottom"] = new Rectangle(3, 18, 34, 3); atlas["topright"] = new Rectangle(37,0,3,3); atlas["right"] = new Rectangle(37, 3, 3, 15); atlas["bottomright"] = new Rectangle(37, 18, 3, 3); stateOffets.Add(ButtonState.HOVER, new Point(0, 21)); stateOffets.Add(ButtonState.DOWN, new Point(0, 43)); }
public InfoUI() { this.AlwaysVisible = true; panel.ScrollbarStyle = Misc.ScrollbarStyle.BOTH; this.panel.Layout = new FlowLayout(false); this.Title = "Hags Windowing system"; MouseFocus = new Label("MouseFocus: No", this); this.panel.AddControl(MouseFocus); Info = new Label("Info her", this); panel.AddControl(Info); //this.panel.AddControl(new Label("TEsttt", this)); //this.panel.AddControl(new Label("TEstttasdddddd", this)); //this.panel.AddControl(new Label("TEstttsss", this)); //this.panel.AddControl(); //Button button = new Button("Load Sourcemap", this); //button.Selected += new Button.ButtonSelectedEvent(LoadMapEvent); //this.panel.AddControl(button); //Button button2 = new Button("Unload Sourcemap", this); //button2.Selected += new Button.ButtonSelectedEvent(UnLoadMapEvent); //this.panel.AddControl(button2); //button3 = new Button("Clicks: 0", this); //button3.Selected += new Button.ButtonSelectedEvent(IncrementClickCount); //this.panel.AddControl(button3); //Button button4 = new Button("Take Screenshot", this); //this.panel.AddControl(button4); //TextBox textbox = new TextBox(this); //this.panel.AddControl(textbox); }
public FPSCounter() { panel.Layout = new FlowLayout(false); Title = "FPS Counter"; label = new Label("FPS: N/A", this); panel.AddControl(label); Resizeable = false; WindowSpawnPosition = Corner.TOPRIGHT; }
public ServerListItemUI(Window window, serverInfo_t info) : base(window) { this.Layout = new FlowLayout(true); this.info = info; this.joinButton = new Button("Join", window); joinButton.Selected += new Button.ButtonSelectedEvent(JoinServer); serverIP = new Label("Address: " + info.adr.ToString(), window); this.AddControl(serverIP); this.AddControl(joinButton); }
public RibbonGroup(string Name, RibbonMenu menu) : base(menu) { label = new Label(Name, 8f, Color.Gray, menu); label.Size = label.GetPreferredSize(); this.Name = Name; Layout = new FlowLayout(false); this.menu = menu; this.PreferredSize = new System.Drawing.Size(20, 66); this.MaxSize = new Size(Renderer.Instance.RenderSize.Width, 66); }
public ConnectGUI() { this.panel.Layout = new FlowLayout(false); this.Title = "Connecting..."; this.WindowSpawnPosition = Corner.MIDDLE; ConnectStatus = new Label("Connecting... ", this); this.panel.AddControl(ConnectStatus); infoLabel = new Label(".", this); panel.AddControl(infoLabel); cancelButton = new Button("Cancel", this); cancelButton.Selected += new Button.ButtonSelectedEvent(Cancel); this.panel.AddControl(cancelButton); Visible = false; }
void Init() { GameName = new Label("Cube!", this); GameName.LabelFont = "biggerlabel"; StartGameButton = new Button("Create Game", this); StartGameButton.label.LabelFont = "biglabel"; StartGameButton.Selected += new Button.ButtonSelectedEvent(StartGameHandler); JoinGameButton = new Button("Join Game", this); JoinGameButton.label.LabelFont = "biglabel"; JoinGameButton.Selected += new Button.ButtonSelectedEvent(JoinGameHandler); SettingsButton = new Button("Settings", this); SettingsButton.label.LabelFont = "biglabel"; SettingsButton.Selected += new Button.ButtonSelectedEvent(SettingsHandler); ExitButton = new Button("Exit", this); ExitButton.label.LabelFont = "biglabel"; ExitButton.Selected += new Button.ButtonSelectedEvent(ExitHandler); panel.AddControl(GameName); panel.AddControl(StartGameButton); panel.AddControl(JoinGameButton); panel.AddControl(SettingsButton); panel.AddControl(ExitButton); }
public override void Render() { Dictionary<string, long> timings = Profiler.Instance.GetTimings(); foreach (string str in timings.Keys) { if (!labels.ContainsKey(str)) { Label label = new Label(str, this); ProgressBar prog = new ProgressBar(this); prog.MaxValue = 1000; labels.Add(str, label); progressBars.Add(str, prog); panel.AddControl(label); panel.AddControl(prog); } else { progressBars[str].Value = (int)(timings[str] / (System.Diagnostics.Stopwatch.Frequency/(1000L*1000L))); } } base.Render(); }