internal bool CreateRailAligned(ObjectDictionary FreeObjects, Vector3 WorldPosition, Transformation RailTransformation, double StartingDistance, double EndingDistance) { if (Types.Length == 0) { return(false); } if (LastType > Types.Length - 1) { LastType = 0; } LastPlacement += Interval; double dz = LastPlacement - StartingDistance; WorldPosition += Position.X * RailTransformation.X + Position.Y * RailTransformation.Y + dz * RailTransformation.Z; UnifiedObject obj; FreeObjects.TryGetValue(Types[LastType], out obj); if (obj != null) { obj.CreateObject(WorldPosition, RailTransformation, new Transformation(), StartingDistance, EndingDistance, LastPlacement); } if (Types.Length > 1) { LastType++; } return(true); }
internal WallDike(int type, Direction direction, ObjectDictionary LeftObjects, ObjectDictionary RightObjects, bool exists = true) { Exists = exists; Type = type; Direction = direction; leftObjects = LeftObjects; rightObjects = RightObjects; }
internal void CreateGroundAligned(ObjectDictionary FreeObjects, Vector3 WorldPosition, Transformation GroundTransformation, Vector2 Direction, double Height, double StartingDistance, double EndingDistance) { double d = TrackPosition - StartingDistance; Vector3 wpos = WorldPosition + new Vector3(Direction.X * d + Direction.Y * Position.X, Position.Y - Height, Direction.Y * d - Direction.X * Position.X); UnifiedObject obj; FreeObjects.TryGetValue(Type, out obj); if (obj != null) { obj.CreateObject(wpos, GroundTransformation, new Transformation(Yaw, Pitch, Roll), StartingDistance, EndingDistance, TrackPosition); } }
internal void CreateRailAligned(ObjectDictionary FreeObjects, Vector3 WorldPosition, Transformation RailTransformation, double StartingDistance, double EndingDistance) { double dz = TrackPosition - StartingDistance; WorldPosition += Position.X * RailTransformation.X + Position.Y * RailTransformation.Y + dz * RailTransformation.Z; UnifiedObject obj; FreeObjects.TryGetValue(Type, out obj); if (obj != null) { obj.CreateObject(WorldPosition, RailTransformation, new Transformation(Yaw, Pitch, Roll), StartingDistance, EndingDistance, TrackPosition); } }
internal void Create(Vector3 wpos, Transformation RailTransformation, double StartingDistance, double EndingDistance, double Brightness, ObjectDictionary Beacon) { UnifiedObject obj = null; if (BeaconStructureIndex == -2) { switch (Type) { case 0: obj = CompatibilityObjects.TransponderS; break; case 1: obj = CompatibilityObjects.TransponderSN; break; case 2: obj = CompatibilityObjects.TransponderFalseStart; break; case 3: obj = CompatibilityObjects.TransponderPOrigin; break; case 4: obj = CompatibilityObjects.TransponderPStop; break; } } else { int b = BeaconStructureIndex; if (b >= 0 & Beacon.ContainsKey(b)) { obj = Beacon[b]; } } if (obj != null) { double dx = Position.X; double dy = Position.Y; double dz = TrackPosition - StartingDistance; wpos += dx * RailTransformation.X + dy * RailTransformation.Y + dz * RailTransformation.Z; double tpos = TrackPosition; if (BeaconStructureIndex == -2) { obj.CreateObject(wpos, RailTransformation, new Transformation(Yaw, Pitch, Roll), -1, StartingDistance, EndingDistance, tpos, Brightness); } else { obj.CreateObject(wpos, RailTransformation, new Transformation(Yaw, Pitch, Roll), StartingDistance, EndingDistance, tpos); } } }
internal void Create(Vector3 wpos, Transformation RailTransformation, double StartingDistance, double EndingDistance, ObjectDictionary Beacon) { UnifiedObject obj = null; if (Beacon.ContainsKey(BeaconStructureIndex)) { obj = Beacon[BeaconStructureIndex]; } if (obj != null) { double dx = Position.X; double dy = Position.Y; double dz = TrackPosition - StartingDistance; wpos += dx * RailTransformation.X + dy * RailTransformation.Y + dz * RailTransformation.Z; double tpos = TrackPosition; obj.CreateObject(wpos, RailTransformation, new Transformation(Yaw, Pitch, Roll), StartingDistance, EndingDistance, tpos); } }