Esempio n. 1
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        //----< depth first search from specific node >------------------------

        public void walk(CsNode <V, E> node)
        {
            // process this node

            gop.doNodeOp(node);
            node.visited = true;

            // visit children
            do
            {
                CsEdge <V, E> childEdge = node.getNextUnmarkedChild();
                if (childEdge == null)
                {
                    return;
                }
                else
                {
                    gop.doEdgeOp(childEdge.edgeValue);
                    walk(childEdge.targetNode);
                    if (node.hasUnmarkedChild() || showBackTrack)
                    {                         // popped back to predecessor node
                        gop.doNodeOp(node);   // more edges to visit so announce
                    }                         // location and next edge
                }
            } while (true);
        }
Esempio n. 2
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        //----< add child vertex and its associated edge value to vertex >-----

        public void addChild(CsNode <V, E> childNode, E edgeVal)
        {
            if (!containChild(childNode))
            {
                children.Add(new CsEdge <V, E>(childNode, edgeVal));
            }
        }
        private static void Main(string[] args)
        {
            Console.Write("\n  Testing CsGraph class");
            Console.Write("\n =======================");

            var node1 = new CsNode <string, string>("node1");
            var node2 = new CsNode <string, string>("node2");
            var node3 = new CsNode <string, string>("node3");
            var node4 = new CsNode <string, string>("node4");
            var node5 = new CsNode <string, string>("node5");

            node1.addChild(node2, "edge12");
            node1.addChild(node3, "edge13");
            node2.addChild(node3, "edge23");
            node2.addChild(node4, "edge24");
            node3.addChild(node1, "edge31");
            node5.addChild(node1, "edge51");
            node5.addChild(node4, "edge54");

            var graph = new CsGraph <string, string>("Fred");

            graph.addNode(node1);
            graph.addNode(node2);
            graph.addNode(node3);
            graph.addNode(node4);
            graph.addNode(node5);

            graph.showDependencies();

            graph.startNode = node1;
            Console.Write("\n\n  starting walk at {0}", graph.startNode.name);
            Console.Write("\n  not showing backtracks");
            graph.walk();

            graph.startNode = node2;
            Console.Write("\n\n  starting walk at {0}", graph.startNode.name);
            graph.showBackTrack = true;
            Console.Write("\n  show backtracks");
            graph.setOperation(new demoOperation());
            graph.walk();

            Console.Write("\n\n  Strong Components:");
            graph.strongComponents();
            foreach (var item in graph.strongComp)
            {
                Console.Write("\n  component {0}", item.Key);
                Console.Write("\n    ");
                foreach (var elem in item.Value)
                {
                    Console.Write("{0} ", elem.name);
                }
            }

            Console.Write("\n\n");
        }
Esempio n. 4
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 //----< Does current node contain specified node? >-----
 public bool containChild(CsNode <V, E> childNode)
 {
     foreach (CsEdge <V, E> edge in children)
     {
         if (edge.targetNode == childNode)
         {
             return(true);
         }
     }
     return(false);
 }
        static void Main(string[] args)
        {
            Console.Write("\n  Testing CsGraph class");
            Console.Write("\n =======================");

            CsNode <string, string> node1 = new CsNode <string, string>("node1");
            CsNode <string, string> node2 = new CsNode <string, string>("node2");
            CsNode <string, string> node3 = new CsNode <string, string>("node3");
            CsNode <string, string> node4 = new CsNode <string, string>("node4");
            CsNode <string, string> node5 = new CsNode <string, string>("node5");

            node1.addChild(node2, "edge12");
            node1.addChild(node3, "edge13");
            node2.addChild(node3, "edge23");
            node2.addChild(node4, "edge24");
            node3.addChild(node1, "edge31");
            node5.addChild(node1, "edge51");
            node5.addChild(node4, "edge54");

            CsGraph <string, string> graph = new CsGraph <string, string>("Fred");

            graph.addNode(node1);
            graph.addNode(node2);
            graph.addNode(node3);
            graph.addNode(node4);
            graph.addNode(node5);

            graph.showDependencies();

            graph.startNode = node1;
            Console.Write("\n\n  starting walk at {0}", graph.startNode.name);
            Console.Write("\n  not showing backtracks");
            graph.walk();

            graph.startNode = node2;
            Console.Write("\n\n  starting walk at {0}", graph.startNode.name);
            graph.showBackTrack = true;
            Console.Write("\n  show backtracks");
            graph.setOperation(new demoOperation());
            graph.walk();

            Console.Write("\n\n");
        }
        private void strongConnect(CsNode <V, E> node)
        {
            node.index   = index;
            node.lowlink = index;
            ++index;
            S.Push(node);
            node.onStack = true;

            CsNode <V, E> child = null;

            foreach (var edge in node.children)
            {
                child = edge.targetNode;
                if (child.index == -1)
                {
                    strongConnect(child);
                    node.lowlink = Math.Min(node.lowlink, child.lowlink);
                }
                else if (child.onStack)
                {
                    node.lowlink = Math.Min(node.lowlink, child.index);
                }
            }

            if (node.lowlink == node.index)
            {
                var compNodes = new List <CsNode <V, E> >();
                strongComp.Add(strongCompId, compNodes);
                do
                {
                    child         = S.Pop();
                    child.onStack = false;
                    strongComp[strongCompId].Add(child);
                } while (child != node);

                ++strongCompId;
            }
        }
Esempio n. 7
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        public void Walk(CsNode <V, E> node)
        {
            graphOp.DoNodeOperation(node);
            node.visited = true;

            do
            {
                CsEdge <V, E> childEdge = node.GetNextUnmarkedChild();
                if (childEdge == null)
                {
                    return;
                }
                else
                {
                    graphOp.DoEdgeOperation(childEdge.edgeValue);
                    Walk(childEdge.targetNode);
                    if (node.HasUnmarkedChild() || showBackTrack)
                    {
                        graphOp.DoNodeOperation(node);
                    }
                }
            } while (true);
        }
        //----< depth first search from specific node >------------------------

        public void walk(CsNode <V, E> node)
        {
            // process this node

            gop.doNodeOp(node);
            node.visited = true;

            // visit children
            do
            {
                var childEdge = node.getNextUnmarkedChild();
                if (childEdge == null)
                {
                    return;
                }

                gop.doEdgeOp(childEdge.edgeValue);
                walk(childEdge.targetNode);
                if (node.hasUnmarkedChild() || showBackTrack)
                {
                    gop.doNodeOp(node);                                           // more edges to visit so announce
                }
            } while (true);
        }
        //----< add child vertex and its associated edge value to vertex >-----

        public void addChild(CsNode <V, E> childNode, E edgeVal)
        {
            children.Add(new CsEdge <V, E>(childNode, edgeVal));
        }
 public override bool doNodeOp(CsNode <string, string> node)
 {
     Console.Write("\n -- {0}", node.name);
     return(true);
 }
 public CsEdge(CsNode <V, E> node, E value)
 {
     targetNode = node;
     edgeValue  = value;
 }
        //----< add vertex to graph adjacency list >---------------------------

        public void addNode(CsNode <V, E> node)
        {
            adjList.Add(node);
        }
        //----< graph.walk() calls this on every node >------------------------

        public virtual bool doNodeOp(CsNode <V, E> node)
        {
            Console.Write("\n  {0}", node);
            return(true);
        }
Esempio n. 14
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        //----< graph.walk() calls this on every node >------------------------

        virtual public bool doNodeOp(CsNode <V, E> node)
        {
            Console.Write("\n  {0}", node.ToString());
            return(true);
        }
Esempio n. 15
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 override public bool DoNodeOperation(CsNode <string, string> node)
 {
     Console.Write("\n -- {0}", node.name);
     return(true);
 }
Esempio n. 16
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 public void AddNode(CsNode <V, E> node)
 {
     adjacencyList.Add(node);
 }