public SplashScreen(MenuSystemScene pMenuSystem)
        {
            //			stopwatch = Stopwatch.StartNew();
            _timer = 0.0f;
            MenuSystem = pMenuSystem;

            loadProc = new List<Action>{
                () => {
                    ;//dummy
                },
                () => {
                    SplashImage = Support.SpriteFromFile("/Application/assets/images/UI/eyes.png");
                    this.AddChild(SplashImage);
                },
                () => {
                    var temp = Support.SpriteFromFile("/Application/assets/images/UI/header.png");
                    temp = Support.SpriteFromFile("/Application/assets/images/UI/menuBtnBG_blue2.png");
                    temp = Support.SpriteFromFile("/Application/assets/images/UI/menuBtnBG_red2.png");
                    temp = Support.SpriteFromFile("/Application/assets/images/UI/menuBtnBG_bottom.png");
                    temp = Support.SpriteFromFile("/Application/assets/images/UI/menuBtnBG_top.png");
                    var b = new BetterButton();
                    b.Cleanup();
                    Support.LoadAtlas("crystallonUI", ".png");
                    Support.LoadAtlas("gamePieces", ".png");
                },
                () => {
                    Scheduler.Instance.Schedule( this, (dt) => {
                    _timer += dt;
                        if (_timer > 3.0f) {
                            MenuSystem.SetScreen("Title");
                            this.UnscheduleAll();
                        }
                    }, 0.0f, false, 0);
                }
            };

            this.ScheduleUpdate(0);
        }