public GizmoLocSpawnType(MpqFileStream stream) { stream.Position += 8; this.SpawnEntry = stream.ReadSerializedData<GizmoLocSpawnEntry>(); this.S0 = stream.ReadString(80, true); this.S1 = stream.ReadString(256, true); }
public QuestUnassignedStep(MpqFileStream stream) { I0 = stream.ReadValueS32(); stream.Position += 4; // unaccounted in xml stream.Position += (2 * 4); StepObjectiveSets = stream.ReadSerializedData<QuestStepObjectiveSet>(); stream.Position += (2 * 4); StepFailureConditionsSets = stream.ReadSerializedData<QuestStepFailureConditionSet>(); }
public void Read(MpqFileStream stream) { this.F0 = new Float3(stream); this.F1 = new Float3(stream); this.F2 = new Float3(stream); stream.Position += 36; this.DominoNodeCount = stream.ReadValueS32(); this.VerticeCount = stream.ReadValueS32(); this.DominoTriangleCount = stream.ReadValueS32(); this.DominoEdgeCount = stream.ReadValueS32(); this.I4 = stream.ReadValueS32(); this.I5 = stream.ReadValueS32(); this.Vertices = stream.ReadSerializedData<Float3>(); this.DominoTriangles = stream.ReadSerializedData<MeshTriangle>(); this.DominoNodes = stream.ReadSerializedData<MeshNode>(); this.DominoEdges = stream.ReadSerializedData<MeshEdge>(); this.I6 = stream.ReadValueS32(); this.I7 = stream.ReadValueS32(); }
public void Read(MpqFileStream stream) { this.Name = stream.ReadString(128, true); this.Type = (MarkerType)stream.ReadValueS32(); this.PRTransform = new PRTransform(stream); this.SNOHandle = new SNOHandle(stream); this.TagMap = stream.ReadSerializedItem<TagMap>(); stream.Position += 8; this.MarkerLinksCount = stream.ReadValueS32(); this.MarkerLinks = stream.ReadSerializedData<MarkerLink>(); stream.Position += (3 * 4); }
public NavMeshDef(MpqFileStream stream) { this.SquaresCountX = stream.ReadValueS32(); this.SquaresCountY = stream.ReadValueS32(); this.Int0 = stream.ReadValueS32(); this.NavMeshSquareCount = stream.ReadValueS32(); this.Float0 = stream.ReadValueF32(); this.Squares = stream.ReadSerializedData<NavMeshSquare>(); if (SquaresCountX < 64 && SquaresCountY < 64) { WalkGrid = new byte[64, 64]; } else if (SquaresCountX < 128 && SquaresCountY < 128) { WalkGrid = new byte[128, 128]; //96*96 } else if (SquaresCountX > 128 || SquaresCountY > 128) { WalkGrid = new byte[256, 256]; } // Loop thru each NavmeshSquare in the array, and fills the grid for (int i = 0; i < NavMeshSquareCount; i++) { WalkGrid[i % SquaresCountX, i / SquaresCountY] = (byte)(Squares[i].Flags & Scene.NavCellFlags.AllowWalk); // Set the grid to 0x1 if its walkable, left as 0 if not. - DarkLotus } stream.Position += (3 * 4); this.Filename = stream.ReadString(256, true); }
public NavZoneDef(MpqFileStream stream) { this.NavCellCount = stream.ReadValueS32(); stream.Position += (3 * 4); this.NavCells = stream.ReadSerializedData<NavCell>(); this.NeighbourCount = stream.ReadValueS32(); stream.Position += (3 * 4); this.NavCellNeighbours = stream.ReadSerializedData<NavCellLookup>(); this.Float0 = stream.ReadValueF32(); this.Float1 = stream.ReadValueF32(); this.Int2 = stream.ReadValueS32(); this.V0 = new Vector2D(stream); stream.Position += (3 * 4); this.GridSquares = stream.ReadSerializedData<NavGridSquare>(); this.Int3 = stream.ReadValueS32(); stream.Position += (3 * 4); this.CellLookups = stream.ReadSerializedData<NavCellLookup>(); this.BorderDataCount = stream.ReadValueS32(); stream.Position += (3 * 4); this.BorderData = stream.ReadSerializedData<NavCellBorderData>(); }
public void Read(MpqFileStream stream) { this.Name = stream.ReadString(128, true); LabelCondition = new LabelCondition(stream); Int0 = stream.ReadValueS32(); LabelCount = stream.ReadValueS32(); stream.Position += (2 * 4); this.Entries = stream.ReadSerializedData<LabelEntry>(); }
public void Read(MpqFileStream stream) { var pointer = stream.GetSerializedDataPointer(); this.DRLGTiles = stream.ReadSerializedData<TileInfo>(pointer, pointer.Size / 72); stream.Position += (14 * 4); this.CommandCount = stream.ReadValueS32(); this.DRLGCommands = stream.ReadSerializedData<DRLGCommand>(this.CommandCount); stream.Position += (3 * 4); this.ParentIndices = stream.ReadSerializedInts(); stream.Position += (2 * 4); this.DRLGTagMap = stream.ReadSerializedItem<TagMap>(); }
public CustomTileInfo(MpqFileStream stream) { Int0 = stream.ReadValueS32(); Int1 = stream.ReadValueS32(); Int2 = stream.ReadValueS32(); V0 = new Vector2D(stream); CustomTileCells = stream.ReadSerializedData<CustomTileCell>(); stream.Position += (3 * 4); }
public void Read(MpqFileStream stream) { this.SceneChunks = stream.ReadSerializedData<SceneChunk>(); this.ChunkCount = stream.ReadValueS32(); stream.Position += (3 * 4); }
public void Read(MpqFileStream stream) { this.S0 = stream.ReadString(64, true); this.I0 = stream.ReadValueS32(); this.I1 = new int[4]; for (int i = 0; i < 4; i++) this.I1[i] = stream.ReadValueS32(); this.I2 = stream.ReadValueS32(); stream.Position += 8; this.SpawnGroup = stream.ReadSerializedData<LevelAreaSpawnGroup>(); }
public void Read(MpqFileStream stream) { for (int i = 0; i < I0.Length; i++) I0[i] = stream.ReadValueS32(); I1 = stream.ReadValueS32(); I2 = stream.ReadValueS32(); I3 = stream.ReadValueS32(); I4 = stream.ReadValueS32(); I5 = stream.ReadValueS32(); stream.Position += 12; StepBonusObjectives = stream.ReadSerializedData<QuestStepObjective>(); }
public void Read(MpqFileStream stream) { Name = stream.ReadString(64, true); ID = stream.ReadValueS32(); I1 = stream.ReadValueS32(); for (int i = 0; i < I2.Length; i++) I2[i] = stream.ReadValueS32(); Enum1 = (Enum1)stream.ReadValueS32(); for (int i = 0; i < SNORewardRecipe.Length; i++) SNORewardRecipe[i] = stream.ReadValueS32(); SNORewardTreasureClass = stream.ReadValueS32(); I3 = stream.ReadValueS32(); I4 = stream.ReadValueS32(); Enum2 = (Enum1)stream.ReadValueS32(); for (int i = 0; i < SNOReplayRewardRecipe.Length; i++) SNOReplayRewardRecipe[i] = stream.ReadValueS32(); SNOReplayRewardTreasureClass = stream.ReadValueS32(); I5 = stream.ReadValueS32(); I6 = stream.ReadValueS32(); SNOPowerGranted = stream.ReadValueS32(); for (int i = 0; i < SNOWaypointLevelAreas.Length; i++) SNOWaypointLevelAreas[i] = stream.ReadValueS32(); stream.Position += 4; // unnacounted for in the xml stream.Position += 8; StepObjectiveSets = stream.ReadSerializedData<QuestStepObjectiveSet>(); stream.Position += 8; StepBonusObjectiveSets = stream.ReadSerializedData<QuestStepBonusObjectiveSet>(); stream.Position += 8; StepFailureConditionSets = stream.ReadSerializedData<QuestStepFailureConditionSet>(); }
public void Read(MpqFileStream stream) { stream.Position += 8; QuestStepFailureConditions = stream.ReadSerializedData<QuestStepFailureCondition>(); }
public void Read(MpqFileStream stream) { FollowUpStepID = stream.ReadValueS32(); stream.Position += 4; stream.Position += 8; StepObjectives = stream.ReadSerializedData<QuestStepObjective>(); }
public void Read(MpqFileStream stream) { I0 = stream.ReadValueS32(); I1 = stream.ReadValueS32(); LineID = stream.ReadValueS32(); Speaker1 = (Speaker)stream.ReadValueS32(); Speaker2 = (Speaker)stream.ReadValueS32(); AnimationTag = stream.ReadValueS32(); I4 = stream.ReadValueS32(); ClassFilter = stream.ReadValueS32(); for (int i = 0; i < ConvLocalDisplayTimes.Length; i++) ConvLocalDisplayTimes[i] = new ConvLocalDisplayTimes(stream); stream.Position += (2 * 4); Comment = stream.ReadSerializedString(); this.I6 = stream.ReadValueS32(); stream.Position += 4; // these are unaccounted for...xml offsets just skips ahead stream.Position += (2 * 4); TrueNodes = stream.ReadSerializedData<ConversationTreeNode>(); stream.Position += (2 * 4); FalseNodes = stream.ReadSerializedData<ConversationTreeNode>(); stream.Position += (2 * 4); ChildNodes = stream.ReadSerializedData<ConversationTreeNode>(); }
public void Read(MpqFileStream stream) { var pointer = stream.GetSerializedDataPointer(); this.ChunkCount = stream.ReadValueS32(); stream.Position += (3 * 4); this.SceneChunks = stream.ReadSerializedData<SceneChunk>(pointer, this.ChunkCount); }
public NavZoneDef(MpqFileStream stream) { this.NavCellCount = stream.ReadValueS32(); stream.Position += (3 * 4); this.NavCells = stream.ReadSerializedData<NavCell>(this.NavCellCount); this.NeightbourCount = stream.ReadValueS32(); stream.Position += (3 * 4); this.NavCellNeighbours = stream.ReadSerializedData<NavCellLookup>(this.NeightbourCount); this.Float0 = stream.ReadValueF32(); this.Float1 = stream.ReadValueF32(); this.Int2 = stream.ReadValueS32(); this.V0 = new Vector2D(stream); stream.Position += (3 * 4); var pointerGridSquares = stream.GetSerializedDataPointer(); this.GridSquares = stream.ReadSerializedData<NavGridSquare>(pointerGridSquares, pointerGridSquares.Size / 6); this.Int3 = stream.ReadValueS32(); stream.Position += (3 * 4); var pointerCellLookups = stream.GetSerializedDataPointer(); this.CellLookups = stream.ReadSerializedData<NavCellLookup>(pointerCellLookups, pointerCellLookups.Size / 4); this.Int4 = stream.ReadValueS32(); stream.Position += (3 * 4); var pointerBorderData = stream.GetSerializedDataPointer(); this.BorderData = stream.ReadSerializedData<NavCellBorderData>(pointerBorderData, pointerBorderData.Size / 4); }
public NavMeshDef(MpqFileStream stream) { this.SquaresCountX = stream.ReadValueS32(); this.SquaresCountY = stream.ReadValueS32(); this.Int0 = stream.ReadValueS32(); this.NavMeshSquareCount = stream.ReadValueS32(); this.Float0 = stream.ReadValueF32(); this.Squares = stream.ReadSerializedData<NavMeshSquare>(this.NavMeshSquareCount); stream.Position += (3 * 4); this.Filename = stream.ReadString(256, true); }
public void Read(MpqFileStream stream) { this.GroupType = (SpawnGroupType)stream.ReadValueS32(); this.F0 = stream.ReadValueF32(); this.F1 = stream.ReadValueF32(); this.I0 = stream.ReadValueS32(); this.I1 = stream.ReadValueS32(); stream.Position += 12; this.SpawnItems = stream.ReadSerializedData<LevelAreaSpawnItem>(); this.I2 = stream.ReadValueS32(); this.I3 = stream.ReadValueS32(); }
public void Read(MpqFileStream stream) { Tiles = stream.ReadSerializedData<TileInfo>(); stream.Position += (14 * 4); this.CommandCount = stream.ReadValueS32(); this.Commands = stream.ReadSerializedData<DRLGCommand>(); stream.Position += (3 * 4); this.ParentIndices = stream.ReadSerializedInts(); stream.Position += (2 * 4); this.TagMap = stream.ReadSerializedItem<TagMap>(); stream.Position += (2 * 4); }
public void Read(MpqFileStream stream) { this.Name = stream.ReadString(128, true); this.ClusterId = stream.ReadValueS32(); this.GroupCount = stream.ReadValueS32(); stream.Position += (2 * 4); this.SubSceneGroups = stream.ReadSerializedData<SubSceneGroup>(); this.Default = new SubSceneGroup(stream); }
public SceneClusterSet(MpqFileStream stream) { this.ClusterCount = stream.ReadValueS32(); stream.Position += (4 * 3); this.SceneClusters = stream.ReadSerializedData<SceneCluster>(); }
public void Read(MpqFileStream stream) { this.SNOScene = stream.ReadValueS32(); this.Probability = stream.ReadValueS32(); stream.Position += (3 * 4); this.LabelCount = stream.ReadValueS32(); this.Labels = stream.ReadSerializedData<SubSceneLabel>(); }
public void Read(MpqFileStream stream) { this.I0 = stream.ReadValueS32(); this.SubSceneCount = stream.ReadValueS32(); stream.Position += (2 * 4); this.Entries = stream.ReadSerializedData<SubSceneEntry>(); }
public void Read(MpqFileStream stream) { this.ActorGroups = new Dictionary<int, FileFormats.ActorGroup>(); foreach (var group in stream.ReadSerializedData<ActorGroup>()) //166 this.ActorGroups.Add(group.UHash, group); stream.Position += 8; this.ScriptGlobalVars = stream.ReadSerializedData<GlobalScriptVariable>(); stream.Position += 8; this.TuningParams = new DifficultyTuningParams[4]; for (int i = 0; i < 4; i++) this.TuningParams[i] = new DifficultyTuningParams(stream); this.F0 = stream.ReadValueF32(); this.F1 = stream.ReadValueF32(); this.F2 = stream.ReadValueF32(); this.F3 = stream.ReadValueF32(); this.F4 = stream.ReadValueF32(); this.I0 = stream.ReadValueS32(); this.I1 = stream.ReadValueS32(); this.F5 = stream.ReadValueF32(); this.F6 = stream.ReadValueF32(); this.F7 = stream.ReadValueF32(); this.F8 = stream.ReadValueF32(); this.I2 = stream.ReadValueS32(); this.I3 = stream.ReadValueS32(); this.I4 = stream.ReadValueS32(); this.F9 = stream.ReadValueF32(); this.F10 = stream.ReadValueF32(); this.F11 = stream.ReadValueF32(); this.F12 = stream.ReadValueF32(); this.F13 = stream.ReadValueF32(); this.F14 = stream.ReadValueF32(); this.F15 = stream.ReadValueF32(); this.F16 = stream.ReadValueF32(); this.F17 = stream.ReadValueF32(); this.F18 = stream.ReadValueF32(); this.F19 = new float[4]; for (var i = 0; i < 4; i++) this.F19[i] = stream.ReadValueF32(); }
public LabelRuleSet(MpqFileStream stream) { Rulecount = stream.ReadValueS32(); stream.Position += (3 * 4); this.LabelRules = stream.ReadSerializedData<LabelRule>(); }
public BannerParams(MpqFileStream stream) { stream.Position += 8; this.TexBackgrounds = stream.ReadSerializedData<BannerTexturePair>(); this.I0 = stream.ReadValueS32(); //16 stream.Position += 12; this.TexPatterns = stream.ReadSerializedData<BannerTexturePair>(); this.I0 = stream.ReadValueS32(); //40 stream.Position += 12; this.TexMainSigils = stream.ReadSerializedData<BannerTexturePair>(); stream.Position += 8; this.TexVariantSigils = stream.ReadSerializedData<BannerTexturePair>(); this.I0 = stream.ReadValueS32(); //80 stream.Position += 12; this.TexSigilAccents = stream.ReadSerializedData<BannerTexturePair>(); this.I0 = stream.ReadValueS32(); //104 stream.Position += 12; this.ColorSets = stream.ReadSerializedData<BannerColorSet>(); stream.Position += 8; this.SNOActorBases = stream.ReadSerializedInts(); stream.Position += 8; this.SNOActorCaps = stream.ReadSerializedInts(); stream.Position += 8; this.SNOActorPoles = stream.ReadSerializedInts(); stream.Position += 8; this.SNOActorRibbons = stream.ReadSerializedInts(); }
public void Read(MpqFileStream stream) { this.DRLGParams = stream.ReadSerializedData<DRLGParams>(); stream.Position += 8; this.SceneParams = stream.ReadSerializedItem<SceneParams>(); stream.Position += 8; LabelRuleSet = new LabelRuleSet(stream); this.Int1 = stream.ReadValueS32(); this.SceneClusterSet = new SceneClusterSet(stream); for (int i = 0; i < SNONavMeshFunctions.Length; i++) { SNONavMeshFunctions[i] = stream.ReadValueS32(); } SNOScript = stream.ReadValueS32(); Int2 = stream.ReadValueS32(); }
public void Read(MpqFileStream stream) { this.F0 = stream.ReadValueF32(); this.I1 = stream.ReadValueS32(); stream.Position += 8; SpawnItems = stream.ReadSerializedData<MonsterMinionSpawnItem>(); }