Esempio n. 1
0
 public override void PopulateLandRegion(Land land, LandRegionType land_region_type, IGrid <LandPoint> grid, GameObject parent)
 {
     grid.ProcessWithIndexs(delegate(int x, int y, LandPoint point) {
         GetLandRegionPrefabPopulaters().Process(pp =>
                                                 pp.Populate(
                                                     parent,
                                                     land.GetCellBounds(x, y),
                                                     point.GetLandRegionTypePresence(land_region_type)
                                                     )
                                                 );
     });
 }