Esempio n. 1
0
        public void Update()
        {
            ctx = new Context(surf);

            guTime.Reset();
            updateTime.Restart();
            layoutTime.Restart();

            GraphicObject[] invGOList = new GraphicObject[GraphicObjects.Count];
            GraphicObjects.CopyTo(invGOList, 0);
            invGOList = invGOList.Reverse().ToArray();

            //Debug.WriteLine ("======= Layouting queue start =======");

            while (Interface.CurrentInterface.LayoutingQueue.Count > 0)
            {
                LayoutingQueueItem lqi = Interface.CurrentInterface.LayoutingQueue.Dequeue();
                lqi.ProcessLayouting();
            }

            layoutTime.Stop();

            //Debug.WriteLine ("otd:" + gobjsToRedraw.Count.ToString () + "-");
            //final redraw clips should be added only when layout is completed among parents,
            //that's why it take place in a second pass
            GraphicObject[] gotr = new GraphicObject[gobjsToRedraw.Count];
            gobjsToRedraw.CopyTo(gotr);
            gobjsToRedraw.Clear();
            foreach (GraphicObject p in gotr)
            {
                p.IsInRedrawList = false;
                p.Parent.RegisterClip(p.LastPaintedSlot);
                p.Parent.RegisterClip(p.getSlot());
            }

            guTime.Start();

            using (ctx = new Context(surf)){
                if (clipping.count > 0)
                {
                    //Link.draw (ctx);
                    clipping.clearAndClip(ctx);

                    foreach (GraphicObject p in invGOList)
                    {
                        if (!p.Visible)
                        {
                            continue;
                        }

                        ctx.Save();

                        p.Paint(ref ctx);

                        ctx.Restore();
                    }

                                        #if DEBUG_CLIP_RECTANGLE
                    clipping.stroke(ctx, Color.Red.AdjustAlpha(0.5));
                                        #endif

                    clipping.Reset();
                }
            }

            guTime.Stop();
            updateTime.Stop();


            sw.WriteLine("{0}\t{1,8}\t{2,8}\t{3,8}\t{4,8}",
                         testId,
                         layoutTime.ElapsedTicks,
                         guTime.ElapsedTicks,
                         updateTime.ElapsedTicks,
                         loadTime.ElapsedTicks);
            sw.Flush();

//			Console.WriteLine("{3} => layout:{0}ms\tdraw{1}ms\tupdate:{2}ms",
//				layoutTime.ElapsedMilliseconds,
//				guTime.ElapsedMilliseconds,
//				updateTime.ElapsedMilliseconds,
//				testId);
            //surf.WriteToPng (@"ExpectedOutputs/" + testId + ".png");
            surf.WriteToPng(@"tmp.png");
        }
Esempio n. 2
0
		public void Update ()
		{
			ctx = new Context(surf);

			guTime.Reset ();
			updateTime.Restart ();
			layoutTime.Restart ();

			GraphicObject[] invGOList = new GraphicObject[GraphicObjects.Count];
			GraphicObjects.CopyTo (invGOList, 0);
			invGOList = invGOList.Reverse ().ToArray ();

			//Debug.WriteLine ("======= Layouting queue start =======");

			while (Interface.CurrentInterface.LayoutingQueue.Count > 0) {
				LayoutingQueueItem lqi = Interface.CurrentInterface.LayoutingQueue.Dequeue ();
				lqi.ProcessLayouting ();
			}

			layoutTime.Stop ();

			//Debug.WriteLine ("otd:" + gobjsToRedraw.Count.ToString () + "-");
			//final redraw clips should be added only when layout is completed among parents,
			//that's why it take place in a second pass
			GraphicObject[] gotr = new GraphicObject[gobjsToRedraw.Count];
			gobjsToRedraw.CopyTo (gotr);
			gobjsToRedraw.Clear ();
			foreach (GraphicObject p in gotr) {
				p.IsInRedrawList = false;
				p.Parent.RegisterClip (p.LastPaintedSlot);
				p.Parent.RegisterClip (p.getSlot());
			}

			guTime.Start ();

			using (ctx = new Context (surf)){
				if (clipping.count > 0) {
					//Link.draw (ctx);
					clipping.clearAndClip(ctx);

					foreach (GraphicObject p in invGOList) {
						if (!p.Visible)
							continue;

						ctx.Save ();

						p.Paint (ref ctx);

						ctx.Restore ();
					}

					#if DEBUG_CLIP_RECTANGLE
					clipping.stroke (ctx, Color.Red.AdjustAlpha(0.5));
					#endif

					clipping.Reset ();
				}
			}

			guTime.Stop ();
			updateTime.Stop ();


			sw.WriteLine ("{0}\t{1,8}\t{2,8}\t{3,8}\t{4,8}",
				testId,
				layoutTime.ElapsedTicks,
				guTime.ElapsedTicks,
				updateTime.ElapsedTicks,
				loadTime.ElapsedTicks);
			sw.Flush ();
			
//			Console.WriteLine("{3} => layout:{0}ms\tdraw{1}ms\tupdate:{2}ms",
//				layoutTime.ElapsedMilliseconds,
//				guTime.ElapsedMilliseconds,
//				updateTime.ElapsedMilliseconds,
//				testId);
			//surf.WriteToPng (@"ExpectedOutputs/" + testId + ".png");
			surf.WriteToPng (@"tmp.png");
		}