public BatWalkNorth(Bat bat) { this.bat = bat; bat.initialY = bat.yPos; my_frame_index = 0; delay_frame_index = 0; }
public BatWalkNE(Bat bat) { this.bat = bat; bat.initialX = bat.xPos; my_frame_index = 0; delay_frame_index = 0; }
public BatDeath(Bat bat) { this.bat = bat; bat.myGame.collisionManager.removeNPC(bat); }