Inheritance: System.Windows.Forms.Panel
 /// <summary>
 /// Adds the elements of an array of WizardPage objects to the end of the WizardPagesCollection.  
 /// </summary>
 /// <param name="pages">An array on WizardPage objects to be added.
 /// The array itself cannot be null, but it can contain elements that are null.</param>
 public void AddRange(WizardPage[] pages)
 {
     // Use external to validate and add each entry
     foreach(WizardPage page in pages)
     {
         this.Add(page);
     }
 }
Esempio n. 2
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        /// <summary>
        /// Activates the specified wizard bage.
        /// </summary>
        /// <param name="page">A WizardPage object representing the page to be activated.</param>
        private void ActivatePage(WizardPage page)
        {
            // validate given page
            if (this.pages.Contains(page) == false)
            {
                // filter out
                return;
            }

            // deactivate current page
            if (this.selectedPage != null)
            {
                this.selectedPage.Visible = false;
            }

            // activate new page
            this.selectedPage = page;

            if (this.selectedPage != null)
            {
                //Ensure that this panel displays inside the wizard
                this.selectedPage.Parent = this;
                if (this.Contains(this.selectedPage) == false)
                {
                    this.Container.Add(this.selectedPage);
                }
                if (this.selectedPage.Style == WizardPageStyle.Finish)
                {
                    this.buttonCancel.Text = "OK";
                    this.buttonCancel.DialogResult = DialogResult.OK;
                }
                else
                {
                    this.buttonCancel.Text = "Cancel";
                    this.buttonCancel.DialogResult = DialogResult.Cancel;
                }

                //Make it fill the space
                this.selectedPage.SetBounds(0, 0, this.Width, this.Height - FOOTER_AREA_HEIGHT);
                this.selectedPage.Visible = true;
                this.selectedPage.BringToFront();
                this.FocusFirstTabIndex(this.selectedPage);
            }

            //What should the back button say
            if (this.SelectedIndex > 0)
            {
                buttonBack.Enabled = true;
            }
            else
            {
                buttonBack.Enabled = false;
            }

            //What should the Next button say
            if (this.SelectedIndex < this.pages.Count - 1)
            {
                this.buttonNext.Enabled = true;
            }
            else
            {
                if (this.DesignMode == false)
                {
                    // at runtime disable back button (we finished; there's no point going back)
                    buttonBack.Enabled = false;
                }
                this.buttonNext.Enabled = false;
            }

            // refresh
            if (this.selectedPage != null)
            {
                this.selectedPage.Invalidate();
            }
            else
            {
                this.Invalidate();
            }
        }
Esempio n. 3
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        /// <summary>
        /// Activates the specified wizard bage.
        /// </summary>
        /// <param name="page">A WizardPage object representing the page to be activated.</param>
        private void ActivatePage(WizardPage page)
        {
            // validate given page
            if (this.pages.Contains(page) == false)
            {
                // filter out
                return;
            }

            // deactivate current page
            if (this.selectedPage != null)
            {
                this.selectedPage.Visible = false;
            }

            // activate new page
            this.selectedPage = page;

            if (this.selectedPage != null)
            {
                //Ensure that this panel displays inside the wizard
                this.selectedPage.Parent = this;
                if (this.Contains(this.selectedPage) == false)
                {
                    this.Container.Add(this.selectedPage);
                }
                if (this.selectedPage.Style == WizardPageStyle.Finish)
                {
                    this.buttonCancel.Text         = "OK";
                    this.buttonCancel.DialogResult = DialogResult.OK;
                }
                else
                {
                    this.buttonCancel.Text         = "Cancel";
                    this.buttonCancel.DialogResult = DialogResult.Cancel;
                }

                //Make it fill the space
                this.selectedPage.SetBounds(0, 0, this.Width, this.Height - FOOTER_AREA_HEIGHT);
                this.selectedPage.Visible = true;
                this.selectedPage.BringToFront();
                this.FocusFirstTabIndex(this.selectedPage);
            }

            //What should the back button say
            if (this.SelectedIndex > 0)
            {
                buttonBack.Enabled = true;
            }
            else
            {
                buttonBack.Enabled = false;
            }

            //What should the Next button say
            if (this.SelectedIndex < this.pages.Count - 1)
            {
                this.buttonNext.Enabled = true;
            }
            else
            {
                if (this.DesignMode == false)
                {
                    // at runtime disable back button (we finished; there's no point going back)
                    buttonBack.Enabled = false;
                }
                this.buttonNext.Enabled = false;
            }

            // refresh
            if (this.selectedPage != null)
            {
                this.selectedPage.Invalidate();
            }
            else
            {
                this.Invalidate();
            }
        }
 /// <summary>
 /// Determines whether an element is in the WizardPagesCollection.  
 /// </summary>
 /// <param name="value">The WizardPage object to locate. The value can be null.</param>
 /// <returns>true if item is found in the WizardPagesCollection; otherwise, false.</returns>
 public bool Contains(WizardPage value)
 {
     return List.Contains(value);
 }
 /// <summary>
 /// Removes the first occurrence of a specific object from the WizardPagesCollection.
 /// </summary>
 /// <param name="value">A WizardPage object to remove. The value can be null.</param>
 public void Remove(WizardPage value)
 {
     // remove the item
     List.Remove(value);
 }
 /// <summary>
 /// Adds an object to the end of the WizardPagesCollection.
 /// </summary>
 /// <param name="value">The WizardPage to be added.
 /// The value can be null.</param>
 /// <returns>An Integer value representing the index at which the value has been added.</returns>
 public int Add(WizardPage value )
 {
     int result = List.Add( value );
     return result;
 }
 /// <summary>
 /// Searches for the specified WizardPage and returns the zero-based index
 /// of the first occurrence in the entire WizardPagesCollection.
 /// </summary>
 /// <param name="value">A WizardPage object to locate in the WizardPagesCollection.
 /// The value can be null.</param>
 /// <returns></returns>
 public int IndexOf(WizardPage value)
 {
     return List.IndexOf(value);
 }
 /// <summary>
 /// Inserts an element into the WizardPagesCollection at the specified index.
 /// </summary>
 /// <param name="index">An Integer value representing the zero-based index at which value should be inserted.</param>
 /// <param name="value">A WizardPage object to insert. The value can be null.</param>
 public void Insert( int index, WizardPage value )
 {
     // insert the item
     List.Insert(index, value );
 }
		/// <summary>
		/// Searches for the specified WizardPage and returns the zero-based index
		/// of the first occurrence in the entire WizardPagesCollection.
		/// </summary>
		/// <param name="value">A WizardPage object to locate in the WizardPagesCollection.
		/// The value can be null.</param>
		/// <returns></returns>
		public int IndexOf(WizardPage value)
		{
			return List.IndexOf(value);
		}
		/// <summary>
		/// Adds an object to the end of the WizardPagesCollection.
		/// </summary>
		/// <param name="value">The WizardPage to be added.
		/// The value can be null.</param>
		/// <returns>An Integer value representing the index at which the value has been added.</returns>
		public int Add(WizardPage value )  
		{		
			int result = List.Add( value );
			return result;
		}
		/// <summary>
		/// Determines whether an element is in the WizardPagesCollection.  
		/// </summary>
		/// <param name="value">The WizardPage object to locate. The value can be null.</param>
		/// <returns>true if item is found in the WizardPagesCollection; otherwise, false.</returns>
		public bool Contains(WizardPage value)  
		{
			return List.Contains(value);
		}
		/// <summary>
		/// Removes the first occurrence of a specific object from the WizardPagesCollection.
		/// </summary>
		/// <param name="value">A WizardPage object to remove. The value can be null.</param>
		public void Remove(WizardPage value)
		{
			// remove the item
			List.Remove(value);
		}
		/// <summary>
		/// Inserts an element into the WizardPagesCollection at the specified index.
		/// </summary>
		/// <param name="index">An Integer value representing the zero-based index at which value should be inserted.</param>
		/// <param name="value">A WizardPage object to insert. The value can be null.</param>
		public void Insert( int index, WizardPage value )  
		{
			// insert the item
			List.Insert(index, value );
		}