public SpecialCharacter(CharacterStats characterStats, Sex sex, int level, int spriteId, int nameId, int historyId, [CanBeNull] List <int> traitIds) : base(characterStats, sex, level, spriteId, nameId, historyId) { m_traitIds = traitIds ?? new List <int>(); }
public void OnUndoButtonClick() { m_newCharacterStats = m_character.Stats; UpdatePointsAndStats(); }