public static skeleton GetRootAsskeleton(ByteBuffer _bb, skeleton obj) { return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public static skeleton GetRootAsskeleton(ByteBuffer _bb, skeleton obj) { return(obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public skeleton GetDataSkeleton(skeleton obj) { int o = __offset(6); return o != 0 ? obj.__init(__indirect(o + bb_pos), bb) : null; }
public skeleton GetDataSkeleton(skeleton obj) { int o = __offset(6); return(o != 0 ? obj.__init(__indirect(o + bb_pos), bb) : null); }