private void Dispose(bool disposing) { if (!disposing || _disposed) { return; } _disposed = true; _weakAction.Dispose(); _messenger.RemoveRegistration(this); _messenger = null; }
public void RemovedFromMessenger() { _messenger = null; _disposed = true; }
public MessengerRegistration(MessengerImpl messenger, object receiver, Action <TMessage> action, KeepOwnerAliveMode keepOwnerAliveMode) { _messenger = messenger; _weakAction = new WeakAction <TMessage>(receiver, action, keepOwnerAliveMode); }