Esempio n. 1
0
 // use this for finding references in the scene
 protected virtual void LoadLevelData()
 {
     screenShake = FindObjectOfType <CameraShake>();
     levelGrid   = FindObjectOfType <LevelGrid>();
 }
Esempio n. 2
0
		// use this for finding references in the scene
        protected virtual void LoadLevelData()
        {
			screenShake = FindObjectOfType<CameraShake>();
			levelGrid = FindObjectOfType<LevelGrid>();
        }