internal void open_quick_tag()
 {
     if (!QuickTag.instance)
     {
         QuickTag.open(gameObject);
     }
 }
Esempio n. 2
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 public void Update()
 {
     if (CraftManager.use_editor_key_shortcuts && !CraftManager.main_ui.visible)
     {
         if (Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.RightControl))
         {
             if (Input.GetKeyDown(KeyCode.O))
             {
                 CraftManager.main_ui.show();
             }
             else if (Input.GetKeyDown(KeyCode.S))
             {
                 if (EditorLogic.fetch.saveBtn.enabled)
                 {
                     EditorLogic.fetch.saveBtn.onClick.Invoke();
                     ScreenMessages.PostScreenMessage("Craft Saved!");
                 }
             }
             else if (Input.GetKeyDown(KeyCode.N))
             {
                 EditorLogic.fetch.newBtn.onClick.Invoke();
             }
             else if (Input.GetKeyDown(KeyCode.T))
             {
                 if (QuickTag.instance == null)
                 {
                     QuickTag.open(gameObject);
                 }
                 else
                 {
                     QuickTag.close();
                 }
             }
         }
     }
 }