Esempio n. 1
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 void Start()
 {
     me = GetComponent<Entity>();
     camControl = Cache.Get.cameraController;
     movement = me.Movement;
     touch.OnSwipe += OnSwipe;
     touch.OnTouch += OnTouch;
 }
Esempio n. 2
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        void Start()
        {
            Vector3 angles = transform.eulerAngles;
            x = angles.y;
            y = angles.x;

            // Make the rigid body not change rotation
            if (GetComponent<Rigidbody>())
                GetComponent<Rigidbody>().freezeRotation = true;

            targetMovement = target.GetComponent<CMovement>();
            camera = GetComponent<Camera>();
        }
Esempio n. 3
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 void JustSpawned()
 {
     movement = GetComponent<CMovement>();
 }
Esempio n. 4
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 void Start()
 {
     me = GetComponentInParent<Entity>();
     movement = me.Movement;
 }