public virtual byte[] Encode(object obj) { return(ByteUtil.RenderBoolean((bool)obj)); }
public virtual object Decode(byte[] value) { return(ByteUtil.RetrieveUnsignedByte(value, 0)); }
public virtual object Decode(byte[] value) { return(ByteUtil.RetrieveBoolean(value, 0)); }
public virtual byte[] Encode(object obj) { byte[] retval = new byte[1]; retval[0] = ByteUtil.RenderSignedByte((sbyte)obj); return(retval); }