public Mouse(uint X, uint Y) { this.X = X; this.Y = Y; this.mouse = new Cosmos.Hardware.Mouse(); this.mouse.Initialize(); this.mouse.X = (int)this.X; this.mouse.Y = (int)this.Y; }
public static void setup() { screen = new Cosmos.Hardware.VGAScreen(); screen.SetGraphicsMode(VGAScreen.ScreenSize.Size320x200, VGAScreen.ColorDepth.BitDepth8); for (int i = 0; i <= 255; i++) { screen.SetPaletteEntry(i, (byte)i, (byte)i, (byte)i); } screen.Clear(255); mouse = new Cosmos.Hardware.Mouse(); mouse.Initialize(320, 200); }
public Mouse(uint screenWidth, uint screenHeight) { //Create and initialise the underlying driver mouse = new Cosmos.Hardware.Mouse(); mouse.Initialize(screenWidth, screenHeight); }