Esempio n. 1
0
        public void OnBreakpoint(AD7Thread thread, IList <IDebugBoundBreakpoint2> clients)
        {
            var boundBreakpoints = new IDebugBoundBreakpoint2[clients.Count];
            int i = 0;

            foreach (var objCurrentBreakpoint in clients)
            {
                boundBreakpoints[i] = objCurrentBreakpoint;
                i++;
            }

            // An engine that supports more advanced breakpoint features such as hit counts, conditions and filters
            // should notify each bound breakpoint that it has been hit and evaluate conditions here.
            // The sample engine does not support these features.
            var boundBreakpointsEnum = new AD7BoundBreakpointsEnum(boundBreakpoints);
            var eventObject          = new AD7BreakpointEvent(boundBreakpointsEnum);
            var ad7Thread            = (AD7Thread)thread;

            Send(eventObject, AD7BreakpointEvent.IID, ad7Thread);
        }
Esempio n. 2
0
    public void OnBreakpoint(AD7Thread thread, IList<IDebugBoundBreakpoint2> clients) {
      var boundBreakpoints = new IDebugBoundBreakpoint2[clients.Count];
      int i = 0;
      foreach (var objCurrentBreakpoint in clients) {
        boundBreakpoints[i] = objCurrentBreakpoint;
        i++;
      }

      // An engine that supports more advanced breakpoint features such as hit counts, conditions and filters
      // should notify each bound breakpoint that it has been hit and evaluate conditions here.
      // The sample engine does not support these features.
      var boundBreakpointsEnum = new AD7BoundBreakpointsEnum(boundBreakpoints);
      var eventObject = new AD7BreakpointEvent(boundBreakpointsEnum);
      var ad7Thread = (AD7Thread)thread;
      Send(eventObject, AD7BreakpointEvent.IID, ad7Thread);
    }