/// <summary>
 /// Return the sequence of active validator indices at ``epoch``.
 /// </summary>
 public IList <ValidatorIndex> GetActiveValidatorIndices(BeaconState state, Epoch epoch)
 {
     return(state.Validators
            .Select((validator, index) => new { validator, index })
            .Where(x => _beaconChainUtility.IsActiveValidator(x.validator, epoch))
            .Select(x => (ValidatorIndex)(ulong)x.index)
            .ToList());
 }
Esempio n. 2
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        public (IList <Gwei> rewards, IList <Gwei> penalties) GetAttestationDeltas(BeaconState state)
        {
            var rewardsAndPenalties = _rewardsAndPenaltiesOptions.CurrentValue;

            var previousEpoch            = _beaconStateAccessor.GetPreviousEpoch(state);
            var totalBalance             = _beaconStateAccessor.GetTotalActiveBalance(state);
            var validatorCount           = state.Validators.Count;
            var rewards                  = Enumerable.Repeat(Gwei.Zero, validatorCount).ToList();
            var penalties                = Enumerable.Repeat(Gwei.Zero, validatorCount).ToList();
            var eligibleValidatorIndices = new List <ValidatorIndex>();

            for (var index = 0; index < validatorCount; index++)
            {
                var validator = state.Validators[index];
                var isActive  = _beaconChainUtility.IsActiveValidator(validator, previousEpoch);
                if (isActive ||
                    (validator.IsSlashed && previousEpoch + new Epoch(1) < validator.WithdrawableEpoch))
                {
                    eligibleValidatorIndices.Add(new ValidatorIndex((ulong)index));
                }
            }

            // Micro-incentives for matching FFG source, FFG target, and head
            var matchingSourceAttestations = GetMatchingSourceAttestations(state, previousEpoch);
            var matchingTargetAttestations = GetMatchingTargetAttestations(state, previousEpoch);
            var matchingHeadAttestations   = GetMatchingHeadAttestations(state, previousEpoch);
            var attestationSets            = new[] { matchingSourceAttestations, matchingTargetAttestations, matchingHeadAttestations };
            var setNames = new[] { "Source", "Target", "Head" };
            var setIndex = 0;

            foreach (var attestationSet in attestationSets)
            {
                var unslashedAttestingIndices = GetUnslashedAttestingIndices(state, attestationSet);
                var attestingBalance          = _beaconStateAccessor.GetTotalBalance(state, unslashedAttestingIndices);
                foreach (var index in eligibleValidatorIndices)
                {
                    if (unslashedAttestingIndices.Contains(index))
                    {
                        var reward = (GetBaseReward(state, index) * (ulong)attestingBalance) / (ulong)totalBalance;
                        _logger.LogDebug(0, "Reward validator {ValidatorIndex} matching {SetName} +{Reward}", index, setNames[setIndex], reward);
                        rewards[(int)(ulong)index] += reward;
                    }
                    else
                    {
                        var penalty = GetBaseReward(state, index);
                        _logger.LogDebug(0, "Penalty validator {ValidatorIndex} non-matching {SetName} -{Penalty}", index, setNames[setIndex], penalty);
                        penalties[(int)(ulong)index] += penalty;
                    }
                }
                setIndex++;
            }

            // Proposer and inclusion delay micro-rewards
            var unslashedSourceAttestingIndices = GetUnslashedAttestingIndices(state, matchingSourceAttestations);

            foreach (var index in unslashedSourceAttestingIndices)
            {
                var attestation = matchingSourceAttestations
                                  .Where(x =>
                {
                    var attestingIndices = _beaconStateAccessor.GetAttestingIndices(state, x.Data, x.AggregationBits);
                    return(attestingIndices.Contains(index));
                })
                                  .OrderBy(x => x.InclusionDelay)
                                  .First();

                var baseReward     = GetBaseReward(state, index);
                var proposerReward = baseReward / rewardsAndPenalties.ProposerRewardQuotient;
                _logger.LogDebug(0, "Reward validator {ValidatorIndex} proposer +{Reward}", attestation.ProposerIndex, proposerReward);
                rewards[(int)(ulong)attestation.ProposerIndex] += proposerReward;

                var maxAttesterReward = baseReward - proposerReward;
                var attesterReward    = maxAttesterReward / (ulong)attestation.InclusionDelay;
                _logger.LogDebug(0, "Reward validator {ValidatorIndex} attester inclusion delay +{Reward}", index, attesterReward);
                rewards[(int)(ulong)index] += attesterReward;
            }

            // Inactivity penalty
            var finalityDelay = previousEpoch - state.FinalizedCheckpoint.Epoch;

            if (finalityDelay > _timeParameterOptions.CurrentValue.MinimumEpochsToInactivityPenalty)
            {
                var matchingTargetAttestingIndices = GetUnslashedAttestingIndices(state, matchingTargetAttestations);
                foreach (var index in eligibleValidatorIndices)
                {
                    var delayPenalty = GetBaseReward(state, index) * _chainConstants.BaseRewardsPerEpoch;
                    _logger.LogDebug(0, "Penalty validator {ValidatorIndex} finality delay -{Penalty}", index, delayPenalty);
                    penalties[(int)(ulong)index] += delayPenalty;

                    if (!matchingTargetAttestingIndices.Contains(index))
                    {
                        var effectiveBalance            = state.Validators[(int)(ulong)index].EffectiveBalance;
                        var additionalInactivityPenalty = (effectiveBalance * (ulong)finalityDelay) / rewardsAndPenalties.InactivityPenaltyQuotient;
                        _logger.LogDebug(0, "Penalty validator {ValidatorIndex} inactivity -{Penalty}", index, additionalInactivityPenalty);
                        penalties[(int)(ulong)index] += additionalInactivityPenalty;
                    }
                }
            }

            return(rewards, penalties);
        }