Esempio n. 1
0
        protected override IEnumerable <Toil> MakeNewToils()
        {
            this.EndOnDespawnedOrNull(AltarIndex, JobCondition.Incompletable);
            yield return(Toils_Reserve.Reserve(AltarIndex, 1));

            yield return(Toils_Reserve.Reserve(AltarInteractionCell, 1));

            Toil gotoAltarToil;

            gotoAltarToil = Toils_Goto.GotoThing(AltarInteractionCell, PathEndMode.OnCell);

            yield return(gotoAltarToil);

            //     Log.Message("A");
            //       if (this.CurJob == null) Log.Message("NOJob?");

            var altarToil = new Toil();

            altarToil.defaultCompleteMode = ToilCompleteMode.Delay;
            altarToil.defaultDuration     = this.CurJob.def.joyDuration;
            altarToil.AddPreTickAction(() =>
            {
                //          if (this.pawn == null) Log.Message("No Pawn??");
                //          if (this.TargetA == null) Log.Message("NoTargetA");
                this.pawn.Drawer.rotator.FaceCell(this.TargetA.Cell);
                this.pawn.GainComfortFromCellIfPossible();
                ThrowPreacherMote(this.pawn);
            });
            yield return(altarToil);

            //          Log.Message("B");
            //       if (this.pawn.jobs.curDriver == null) Log.Message("NoDriver");
            //          if (this.pawn.jobs.curJob == null) Log.Message("NoJob");
            this.AddFinishAction(() =>
            {
                if (this.TargetA.HasThing)
                {
                    this.Map.reservationManager.Release(this.CurJob.targetA.Thing, pawn);
                }
                else
                {
                    this.Map.reservationManager.Release(this.CurJob.targetA.Cell, this.pawn);
                }
                BuildingAltar altar = this.TargetA.Thing as BuildingAltar;
                altar.CalledInFlock = false;
                SermonUtility.HoldSermonTickCheckEnd(this.pawn, altar);

                //            Log.Message("C");
            });
        }
        protected override IEnumerable <Toil> MakeNewToils()
        {
            this.EndOnDespawnedOrNull(AltarIndex, JobCondition.Incompletable);
            yield return(Toils_Reserve.Reserve(AltarIndex, 1));

            yield return(Toils_Reserve.Reserve(AltarInteractionCell, 1));

            Toil gotoAltarToil;

            gotoAltarToil = Toils_Goto.GotoThing(AltarInteractionCell, PathEndMode.OnCell);

            yield return(gotoAltarToil);

            List <Pawn> Listeners = Find.MapPawns.AllPawnsSpawned.FindAll(x => x.CurJob.def == CorruptionDefOfs.AttendSermon);



            var altarToil = new Toil();

            altarToil.defaultCompleteMode = ToilCompleteMode.Delay;
            altarToil.defaultDuration     = this.CurJob.def.joyDuration;
            altarToil.AddPreTickAction(() =>
            {
                this.pawn.Drawer.rotator.FaceCell(this.TargetA.Cell);
                this.pawn.GainComfortFromCellIfPossible();
            });
            yield return(altarToil);

            this.AddFinishAction(() =>
            {
                if (this.TargetA.HasThing)
                {
                    Find.Reservations.Release(this.CurJob.targetA.Thing, pawn);
                }
                else
                {
                    Find.Reservations.Release(this.CurJob.targetA.Cell, this.pawn);
                }

                SermonUtility.HoldSermonTickCheckEnd(this.pawn, this.TargetA.Thing as BuildingAltar);
            });
        }