Esempio n. 1
0
 protected void DrawTime(SpriteBatch spriteBatch, Core.Calendar calendar)
 {
     spriteBatch.Begin(samplerState: SamplerState.PointClamp, blendState: BlendState.AlphaBlend);
     spriteBatch.DrawString(uiFont, "Year: " + calendar.CurrentYear, new Vector2(5, 1), Color.White);
     spriteBatch.DrawString(uiFont, "Day: " + calendar.CurrentDay, new Vector2(5, 1 + uiFont.LineSpacing), Color.White);
     spriteBatch.DrawString(uiFont, "Season: " + calendar.CurrentDisplaySeason, new Vector2(5, 1 + uiFont.LineSpacing * 2), Color.White);
     spriteBatch.DrawString(uiFont, calendar.DisplayTime, new Vector2(5, 1 + uiFont.LineSpacing * 3), Color.White);
     spriteBatch.End();
 }
Esempio n. 2
0
 public void Update(SpriteBatch spriteBatch, Core.Calendar calendar, GameTime gameTime)
 {
     // Draw the UI
     DrawTime(spriteBatch, calendar);
     DrawPlayerInfo(spriteBatch, null);
 }