Esempio n. 1
0
        // ---------------------
        void OnEnable()
        {
            this.pressBindingInsp = new DigitalBindingInspector(this.target, new GUIContent("Press Binding"));

            this.joyConfigInsp = new AnalogConfigInspector(this.target, new GUIContent(""), false);     //Joystick Configuration"));

            this.joyStateBindingInsp = new JoystickStateBindingInspector(this.target, new GUIContent("Joystick State Binding"));

            base.InitTouchControlInspector();
        }
            // -----------------------
            public MultiFingerTouchConfigInspector(ControlFreak2.SuperTouchZone touchZone, GUIContent configTitleContent, GUIContent bindingTitleContent)
            {
                this.configTitleContent = configTitleContent;
                this.touchZone          = touchZone;


                this.touchGestureBindingInsp = new TouchGestureStateBindingInspector(touchZone, bindingTitleContent);
                this.touchGestureConfigInsp  = new TouchGestureConfigInspector(touchZone, new GUIContent("Gesture Configuration"));

                this.swipeJoyConfigInsp = new AnalogConfigInspector(touchZone, new GUIContent("Swipe Joystick Configuration"), false);
            }
Esempio n. 3
0
        // ---------------------
        void OnEnable()
        {
            this.pressBindingInsp      = new DigitalBindingInspector(this.target, new GUIContent("Press Binding"));
            this.analogTurnBindingInsp = new AxisBindingInspector(this.target, new GUIContent("Analog Turn Binding"), true, InputRig.InputSource.Analog);
            this.turnLeftBindingInsp   = new DigitalBindingInspector(this.target, new GUIContent("Digital Turn Left"));
            this.turnRightBindingInsp  = new DigitalBindingInspector(this.target, new GUIContent("Digital Turn Right"));

            this.analogConfigInsp = new AnalogConfigInspector(this.target, new GUIContent("Analog Config"), false);

            base.InitTouchControlInspector();
        }
        // ---------------------
        void OnEnable()
        {
            this.pressBindingInsp = new DigitalBindingInspector(this.target, new GUIContent("Press Binding"));

            this.touchPressureBindingInsp = new AxisBindingInspector(null, new GUIContent("Touch Pressure Binding"), false,
                                                                     InputRig.InputSource.Analog, this.DrawPressureBindingExtraGUI);

            this.joyConfigInsp = new AnalogConfigInspector(this.target, new GUIContent(""), false);     //Joystick Configuration"));

            this.joyStateBindingInsp = new JoystickStateBindingInspector(this.target, new GUIContent("Joystick State Binding"));

            base.InitTouchControlInspector();
        }
        // ---------------------
        void OnEnable()
        {
            this.pinchDigitalBindingInsp = new DigitalBindingInspector(this.target,
                                                                       new GUIContent("Digital Pinch Binding", "Digital pinch state is active when user touches with two fingers and pinch them together past specified threshold."));
            this.spreadDigitalBindingInsp = new DigitalBindingInspector(this.target,
                                                                        new GUIContent("Digital Spread Binding", "Digital spread state is active when user touches with two fingers and spread them apart past specified threshold."));



            this.twistRightDigitalBindingInsp = new DigitalBindingInspector(this.target,
                                                                            new GUIContent("Twist Right Digital Binding", "Digital twist to the right state is active when user touches with two fingers and twists them clockwise past specified threshold."));
            this.twistLeftDigitalBindingInsp = new DigitalBindingInspector(this.target,
                                                                           new GUIContent("Twist Left Digital Binding", "Digital twist to the left state is active when user touches with two fingers and twists them counter-clockwise past specified threshold."));

            this.twistAnalogBindingInsp = new AxisBindingInspector(this.target,
                                                                   new GUIContent("Twist Analog Binding", "Bind twist analog state to an axis"), true, InputRig.InputSource.Analog, this.DrawTwistAnalogBindingExtraGUI);
            this.twistDeltaBindingInsp = new AxisBindingInspector(this.target,
                                                                  new GUIContent("Twist Delta Binding", "Bind twist delta to an axis"), true, InputRig.InputSource.NormalizedDelta, this.DrawTwistDeltaBindingExtraGUI);

            this.pinchAnalogBindingInsp = new AxisBindingInspector(this.target,
                                                                   new GUIContent("Pinch Analog Binding", "Bind pinch analog state to an axis"), true, InputRig.InputSource.Analog, this.DrawPinchAnalogBindingExtraGUI);
            this.pinchDeltaBindingInsp = new AxisBindingInspector(this.target,
                                                                  new GUIContent("Pinch Delta Binding", "Bind pinch delta to an axis"), true, InputRig.InputSource.NormalizedDelta, this.DrawPinchDeltaBindingExtraGUI);


            this.pinchScrollDeltaBindingInsp = new ScrollDeltaBindingInspector(this.target, new GUIContent("Pinch Scroll Delta Binding"));
            this.twistScrollDeltaBindingInsp = new ScrollDeltaBindingInspector(this.target, new GUIContent("Twist Scroll Delta Binding"));



            this.pinchAnalogConfigInsp = new AnalogConfigInspector(this.target, new GUIContent("Analog Pinch Config"), false);
            this.twistAnalogConfigInsp = new AnalogConfigInspector(this.target, new GUIContent("Analog Twist Config"), false);

            this.pinchAnalogConfigInsp.SetDigitalSectionVisibility(false);
            this.twistAnalogConfigInsp.SetDigitalSectionVisibility(false);



            this.touchThreshInsp = new TouchGestureThresholdsInspector(this.target, new GUIContent("Gesture Thresholds"));

            this.separateFingersAsEmuTouchesBindingInsp = new EmuTouchBindingInspector(this.target, new GUIContent("Bind Separate Fingers as Emu. Touches", "Bind separate fingers touching this touch zone to rig's emulated touches (Input.touches[])."));


            this.multiFingerConfigInspArray = new MultiFingerTouchConfigInspector[ControlFreak2.SuperTouchZone.MAX_FINGERS];
            for (int i = 0; i < this.multiFingerConfigInspArray.Length; ++i)
            {
                string labelPrefix = (
                    (i == 0) ? "Single finger" :
                    (i == 1) ? "Double finger" :
                    (i == 2) ? "Triple finger" :
                    ((i + 1).ToString() + "-finger"));

                this.multiFingerConfigInspArray[i] = new MultiFingerTouchConfigInspector((ControlFreak2.SuperTouchZone) this.target,
                                                                                         new GUIContent(labelPrefix + " Touch Configuration", "Configure multi-finger touch"),
                                                                                         new GUIContent(labelPrefix + " Touch Binding"));
            }



            base.InitTouchControlInspector();
        }