private Level determineLockLevel(ushort buildingID)
        {
            Level buildingLockLevel = Buildings.getLockLevel(buildingID);

            if (buildingLockLevel != Level.None)
            {
                return(buildingLockLevel);
            }
            else
            {
                Byte districtID   = Buildings.getDistrictID(buildingID);
                int  buildingType = Buildings.getBuildingType(buildingID);

                Level districtLockLevel = Districts.getLockLevels(districtID)[buildingType];

                if (districtLockLevel != Level.None)
                {
                    return(districtLockLevel);
                }
                else
                {
                    return(Level.None);
                }
            }
        }
Esempio n. 2
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        private void updateDistrictView()
        {
            Level[] districtLockLevels = Districts.getLockLevels(this.getSelectedDistrictID());

            int index = 0;

            foreach (UIPanel progressPanel in this.districtProgressPanels)
            {
                this.updateProgressPanel(progressPanel, districtLockLevels[index], true);
                index++;
            }
        }
Esempio n. 3
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        private void updateBuildingView(ushort buildingID, Level buildingLockLevel)
        {
            if (buildingLockLevel != Level.None)
            {
                this.updateProgressPanel(this.panelBuildingProgress, buildingLockLevel, false);
            }
            else
            {
                Byte  districtID        = Buildings.getDistrictID(buildingID);
                int   buildingType      = Buildings.getBuildingType(buildingID);
                Level districtLockLevel = Districts.getLockLevels(districtID)[buildingType];

                if (districtLockLevel != Level.None)
                {
                    this.updateProgressPanel(this.panelBuildingProgress, districtLockLevel, true);
                }
                else
                {
                    this.updateProgressPanel(this.panelBuildingProgress, Level.None, false);
                }
            }
        }
Esempio n. 4
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        private void DistrictProgressBarClick(UIComponent progressBar, UIMouseEventParameter eventParam)
        {
            ushort      districtID    = this.getSelectedDistrictID();
            int         districtType  = this.getProgressBarType(progressBar.parent);
            UIComponent progressPanel = progressBar.parent;

            Level[] districtLockLevels = Districts.getLockLevels(districtID);
            Level   progressBarLevel   = this.getProgressBarLevel(progressBar);

            if (districtLockLevels[districtType] == Level.None)
            {
                Districts.add(districtID, progressBarLevel, districtType);
                this.updateProgressPanel(progressPanel, progressBarLevel, true);
                #if DEBUG
                Logger.Info("district lock level (" + districtType + " | " + districtID + "): " + progressBarLevel);
                #endif
            }
            else
            {
                if (districtLockLevels[districtType] == progressBarLevel)
                {
                    Districts.update(districtID, Level.None, districtType);
                    this.updateProgressPanel(progressPanel, Level.None, true);
                    #if DEBUG
                    Logger.Info("district lock level (" + districtType + " | " + districtID + "): " + Level.None);
                    #endif
                }
                else
                {
                    Districts.update(districtID, progressBarLevel, districtType);
                    this.updateProgressPanel(progressPanel, progressBarLevel, true);
                    #if DEBUG
                    Logger.Info("district lock level (" + districtType + " | " + districtID + "): " + progressBarLevel);
                    #endif
                }
            }
        }