public void UpdateLoggers()
        {
            logger = new Services.UnityLogger();
            if (LoggersInjectors == null)
            {
                return;
            }

            foreach (var loggerRequester in LoggersInjectors)
            {
                loggerRequester.InjectLogger(logger);
            }
        }
 public Injector(Constellation constellation)
 {
     logger        = new Services.UnityLogger();
     Constellation = constellation;
 }