private void SetupControls() { label = new Label(); progressBar = new ProgressBar(); rectangle = new Rectangle(); rectangle.BorderStyle = BorderStyle.Double; rectangle.Height = 8; rectangle.Width = Width - 6; rectangle.Top = Height / 2 - rectangle.Height / 2; rectangle.Left = Width / 2 - rectangle.Width / 2; rectangle.HasShadow = true; label.Width = rectangle.Width - 4; label.Top = rectangle.Top + 2; label.Left = rectangle.Left + 2; label.TextAlign = TextAlign.Center; progressBar.Width = label.Width / 2; progressBar.ProgressBarStyle = ProgressBarStyle.Marquee; progressBar.Left = Width / 2 - progressBar.Width / 2; progressBar.Top = label.Top + 2; progressBar.BorderStyle = BorderStyle.Single; progressBar.BlockColor = ConsoleColor.Green; Controls.Add(rectangle, label, progressBar); }
public LoginScreen(string name) : base(name) { usernameLabel = new Label(); passwordLabel = new Label(); usernameTextBox = new TextBox(); passwordTextBox = new TextBox(); rectangle = new Rectangle(); loginButton = new Button(); cancelButton = new Button(); failureLabel = new Label(); progressBar = new ProgressBar(); SetupControls(); loginButton.Click += LoginButton_Click; cancelButton.Click += CancelButton_Click; cancelButton.EscPressed += CancelButton_Click; loginButton.EscPressed += CancelButton_Click; usernameTextBox.EscPressed += CancelButton_Click; passwordTextBox.EscPressed += CancelButton_Click; passwordTextBox.KeyPressed += PasswordTextBox_KeyPressed; }
private static void TestProgressBars(ScreenCollection screens) { var screen = new Screen("Progress Bars - No Border"); var control1 = new ProgressBar(); control1.Left = 0; control1.Top = 0; control1.Width = 20; control1.BlockColor = ConsoleColor.Yellow; screen.Controls.Add(control1); var control2 = new ProgressBar(); control2.Left = 20; control2.Top = 10; control2.Width = 5; control2.BorderStyle = BorderStyle.Single; screen.Controls.Add(control2); var control3 = new ProgressBar(); control3.Left = 35; control3.Top = 20; control3.Width = 30; control3.BorderStyle = BorderStyle.Double; control3.BlockColor = ConsoleColor.Red; control3.HasShadow = true; screen.Controls.Add(control3); var control4 = new ProgressBar(); control4.Left = 0; control4.Top = 15; control4.Width = 30; control4.BorderStyle = BorderStyle.Double; control4.BlockColor = ConsoleColor.Green; control4.HasShadow = true; control4.ProgressBarStyle = ProgressBarStyle.Marquee; screen.Controls.Add(control4); screen.Footer.Text = screen.Name + ". Press any key."; screens.Add(screen); screen.Shown += (s, e) => { while (control1.Value < control1.Maximum) { Console.ReadKey(true); control1.Increment(10); control2.Increment(10); control3.Increment(10); screen.Footer.Text = string.Format("Value: {0}", control1.Value); } }; }