Esempio n. 1
0
        /* Take another card or stay on the current value.  This is also
         * called if the player refuses a double down to ensure that the
         * main game loop can advance properly */
        protected bool HitOrStay(CardList hand, int handIndex)
        {
            Console.WriteLine("(H)it or (S)tay on hand " + (handIndex + 1).ToString() + "?");
            char userInput = Console.ReadKey(true).KeyChar.ToString().ToUpper()[0]; //Stores the next key pressed as an uppercase char

            switch (userInput)
            {
            case 'H':
                Console.WriteLine("Hit!");
                hand.AddCard(Deck.DealCard());     //Adds a new card to the current hand
                if (CheckHandScore(hand) >= 21)
                {
                    frozenHands[handIndex] = true;
                }
                return(true);

            case 'S':
                Console.WriteLine("Stay.");
                frozenHands[handIndex] = true;     //Makes sure the hand will be skipped on future iterations
                return(true);

            default:
                break;
            }
            return(false);
        }
Esempio n. 2
0
        /* This method adds the values in the hand and returns it as an int.
         * If the hand goes over 21 it checks to see if there is an ace present
         * to adjust the score before returning it. */
        protected int CheckHandScore(CardList hand)
        {
            int handScore   = 0;
            int acesPresent = 0; //Counts the aces present to adjust for busted hands

            foreach (Card card in hand.Cards)
            {
                if (card.Value == 1)
                {
                    acesPresent++;
                    handScore += 11;
                }
                else if (card.Value > 1 && card.Value < 10)
                {
                    handScore += card.Value;
                }
                else
                {
                    handScore += 10;
                }
            }
            //Adjusts the score as necessary when there are one or more aces present
            while (handScore > 21 && acesPresent > 0)
            {
                handScore -= 10;
                acesPresent--;
            }

            return(handScore);
        }
Esempio n. 3
0
        protected List <float> playerBets;     //A list of the bets tied to each individual hand if the player ends up splitting them

        //The BlackJackRules are initialized alongside the BlackJackTable
        public BlackJackRules()
        {
            dealerHand  = new CardList();        //Initializes the empty dealer hand
            playerHands = new List <CardList>(); //Initializes an empty list of player hands
            frozenHands = new List <bool>();
            playerBets  = new List <float>();
        }
Esempio n. 4
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 //Returns true if the hand is a blackjack otherwise returns false
 protected bool CheckBlackJack(CardList hand, int handIndex)
 {
     if (hand.Cards.Count == 2 && CheckHandScore(hand) == 21)
     {
         frozenHands[handIndex] = true;
         return(true);
     }
     return(false);
 }
Esempio n. 5
0
 /* This returns true if the hand is exactly 2 cards with paired
  * face values */
 protected bool CheckSplit(CardList hand)
 {
     if (hand.Cards[0].Value == hand.Cards[1].Value)
     {
         return(true);
     }
     else
     {
         return(false);
     }
 }
Esempio n. 6
0
 //This is called by DoubleDownPrompt() when the user chooses to double down
 private void DoubleDown(CardList hand, int handIndex)
 {
     if (playerBets[handIndex] <= HumanPlayer.Bank)
     {
         Console.WriteLine("Double down bet placed.\n");
         playerBets[handIndex] += HumanPlayer.PlaceBet(playerBets[handIndex]);
     }
     else
     {
         Console.WriteLine("Not enough funds, bet " + HumanPlayer.Bank.ToString() + ".00 instead.\n"); //Goes all-in if the player has insufficient funds
         playerBets[handIndex] += HumanPlayer.PlaceBet(HumanPlayer.Bank);
     }
     playerHands[handIndex].AddCard(Deck.DealCard());
     frozenHands[handIndex] = true;
 }
Esempio n. 7
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        /* This method initializes the double down process.  Any hand of exactly
         * 2 cards can Double Down. Returning true signifies proper user input.
         * Incorrect input will display an error before forcing the game to loop
         * back to here. The split prompt calls this immediately if the player
         * chooses not to split to avoid a never-ending loop of split prompts*/
        protected bool DoubleDownPrompt(CardList hand, int handIndex)
        {
            Console.Write("Double down on hand " + (handIndex + 1).ToString() + "?\n(Y/N): ");
            char userInput = Console.ReadKey(true).KeyChar.ToString().ToUpper()[0]; //Stores the next key pressed as an uppercase char

            if (userInput == 'Y')
            {
                DoubleDown(hand, handIndex); //Adds a card to the hand
                return(true);
            }
            else if (userInput == 'N')
            {
                Console.WriteLine("Passed on double down\n");
                HitOrStay(hand, handIndex); //To avoid a never-ending loop of double down offers
                return(true);
            }
            return(false);
        }
Esempio n. 8
0
        /* This prompt is displayed to the user if their hand is valid to be
         * split into two*/
        protected bool SplitHandPrompt(CardList hand, int handIndex)
        {
            Console.Write("Split hand " + (handIndex + 1).ToString() + "?\n(Y/N): ");
            char userInput = Console.ReadKey(true).KeyChar.ToString().ToUpper()[0]; //Stores the next key pressed as an uppercase char

            if (userInput == 'Y')
            {
                SplitHand(hand, handIndex); //Splits the paired cards into two hands
                return(true);
            }
            else if (userInput == 'N')
            {
                Console.WriteLine("Hand not split.\n");
                DoubleDownPrompt(hand, handIndex); //To avoid a never-ending loop of hand split offers
                return(true);
            }
            else
            {
                return(false);
            }
        }
Esempio n. 9
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        //This performs the actual action of splitting the hand if the player so chooses.
        private void SplitHand(CardList hand, int handIndex)
        {
            if (playerBets[handIndex] <= HumanPlayer.Bank)
            {
                Console.WriteLine("Split bet placed.\n");
                playerBets.Add(playerBets[handIndex]);
            }
            else
            {
                Console.WriteLine("Not enough funds, bet " + HumanPlayer.Bank.ToString() + ".00 on split hand\n");
                playerBets.Add(HumanPlayer.Bank);
            }
            playerHands.Add(new CardList());
            frozenHands.Add(false);
            int newHandIndex = playerHands.Count - 1;                           //Finds the newly created hand

            playerHands[newHandIndex].AddCard(playerHands[handIndex].Cards[1]); //Copies one of the original cards
            playerHands[handIndex].RemoveCard(1);                               //Removes the copied card

            //Fill both hands
            playerHands[handIndex].AddCard(Deck.DealCard());
            playerHands[newHandIndex].AddCard(Deck.DealCard());
        }