public void bubbleSortTest1()
        {
            int SIZE = 10;
            Sorts target = new Sorts(); // Creates an instance of the class to be tested (a target object/instance of the Sorts class)

            int[] actual= new int[SIZE]; //actual declared as an empty array

            int[] expected = new int[SIZE]; //expected declared as empty array

            Array.Sort(expected); //the expected array is sorted by the .NET Array.Sort Method

            target.bubbleSort(actual, SIZE); //the actual array is now passed (by reference i.e. by default) to the bubbleSort method

            CollectionAssert.ReferenceEquals(expected, actual); //Checks if compared objects are of the same instance
            CollectionAssert.AreEqual(expected, actual);//compares the content of the expected and actual collection
        }
        public void bubbleSortTest2()
        {
            Sorts target = new Sorts(); // Creates an instance of the class to be tested (a target object/instance of the Sorts class)

            int SIZE = 30; // The size of the array
            int[] actual = new int[SIZE]; //actual array declared of type int with 'SIZE' number of elements

            /*populateArray(Size ofArray, Minimum Random Value, Maximum Random Value): This function returns a populated array of a size and random values in range specified by the functions arguments*/

            Array.Copy(populateArray(SIZE, -100, -1), actual, SIZE); /*Copies the randomly populated array from the populateArray function to the actual*/

            int[] expected = new int[SIZE];//expected array declared of type int with 'SIZE' number of elements used to hold the required or expected order of elements

            Array.Copy(actual, expected, SIZE);//the actual array 's content is copied to the expected array
            Array.Sort(expected); //the expected array is sorted by the .NET Array.Sort Method

            target.bubbleSort(actual, SIZE); //the actual is now passed (by reference by default) to the bubbleSort method

            CollectionAssert.ReferenceEquals(expected, actual); //Checks if compared objects are of the same instance

            for (int count = 0; count < SIZE; count++) // loop that iterates through the arrays (collections) and checks if each element are respectively identical

                Assert.AreEqual(expected[count], actual[count]);
        }
        public void bubbleSortTest3()
        {
            Sorts target = new Sorts(); // Creates an instance of the class to be tested (a target object/instance of the Sorts class)

            int SIZE = 50; // The size of the array
            int[] actual = new int[SIZE]; //actual declared of type int with 'SIZE' number of elements

            /*populateArray(Size ofArray, Minimum Random Value, Maximum Random Value): This function returns a populated array of a size and random values in range specified by the functions arguments*/

            Array.Copy(populateArray(SIZE, -100, 100), actual, SIZE); /*Copies the randomly populated array from the populateArray function to the actual*/

            int[] expected = new int[SIZE];//expected array declared of type int with 'SIZE' number of elements used to store the required or expected order of elements

            Array.Copy(actual, expected, SIZE);//the actual array 's content is copied to the expected array
            Array.Sort(expected); //the expected array is sorted by the .NET Array.Sort Method

            target.bubbleSort(actual, SIZE); //the actual is now passed (by reference) to the bubbleSort method

            CollectionAssert.ReferenceEquals(expected, actual); //Checks if compared objects are of the same instance
            CollectionAssert.AreEqual(expected, actual);//compares the content of the expected and actual collection
        }