static void Main(string[] args)
        {
            if (args.Length > 0 && args[0].StartsWith("ON"))
            {
                Trace.ON = true;
            }
            Board gameBoard = new Board();
            bool  gameOver  = false;

            while (!gameOver)
            {
                Console.WriteLine("I am thinking about my move now");
                double highVal  = -1.0;
                int    bestMove = 0;
                double alfa     = -1.0;
                double beta     = 1.0;
                for (int col = 0; col < Board.NR_COLS; ++col)
                {
                    if (gameBoard.canMove(col))

                    {
                        Board nextPos = gameBoard.makeMove(Player.MAX, col);

                        double thisVal = AlphaBeta.Value(nextPos, MAX_DEPTH, alfa, beta, Player.MIN);
                        if (thisVal > highVal)
                        {
                            bestMove = col;
                            highVal  = thisVal;
                        }
                    }
                }

                if (highVal == -1)
                {
                    bestMove = DesperationMove(gameBoard);
                }
                Console.WriteLine($"My move is {(bestMove + 1)}    (subj. value {highVal})");
                gameBoard = gameBoard.makeMove(Player.MAX, bestMove);
                gameBoard.showBoard();

                if (gameBoard.isWin(Player.MAX))
                {
                    Console.WriteLine("\n I win");
                    gameOver = true;
                }
                else
                {
                    Console.WriteLine("Your move");
                    int theirMove = UserInput.getInteger("Select column 1 - 7", 1, 7) - 1;
                    if (gameBoard.canMove(theirMove))
                    {
                        gameBoard = gameBoard.makeMove(Player.MIN, theirMove);
                        Console.WriteLine("");
                        gameBoard.showBoard();
                    }
                    if (gameBoard.isWin(Player.MIN))
                    {
                        Console.WriteLine("\n You win");
                        gameOver = true;
                    }
                }
            }
        }