// public method public void StartGame(int speed = 650) { ShowInstructions(); Player player; do { RefreshScreen(); connect4.PrintGameBoard(Left, Top + 5); player = TakeTurns(); PrintTurn(player); MakeMove(player, speed); }while ((!connect4.HasWon()) && !connect4.HasTie()); // winner or tie AnnounceResults(player); }