public override Server CreateServer() { var serverRam = new RAM(32); var cpu = new Cpu32Bit(4); var hardDrivesList = new List<HardDrive> { new HardDrive(0, true, 2, new List<HardDrive> { new HardDrive(1000, false, 0), new HardDrive(1000, false, 0) }) }; var server = new Server(cpu, serverRam, hardDrivesList); return server; }
public override PC CreatePC() { var ram = new RAM(2); var cpu = new Cpu32Bit(2); HardDrive[] hardDrive = new[] { new HardDrive(500, false, 0) }; PC pc = new PC(cpu, ram, hardDrive); return pc; }
public override Laptop CreateLaptop() { var ram = new RAM(8); var cpu = new Cpu32Bit(4); HardDrive[] hardDrive = new[] { new HardDrive(1000, false, 0) }; var battery = new LaptopBattery(); var laptop = new Laptop(cpu, ram, hardDrive, battery); return laptop; }
public void Test32BitCpu() { var test32BitCpu = new Cpu32Bit(2); var expectedLowNumber = "Number too low."; var expectedHighNumber = "Number too high."; var expectedResult = "Square of 500 is 250000."; Assert.AreEqual(expectedLowNumber, test32BitCpu.SquareNumber(-1)); Assert.AreEqual(expectedHighNumber, test32BitCpu.SquareNumber(501)); Assert.AreEqual(expectedResult, test32BitCpu.SquareNumber(500)); }