public override void HandleInput(PointF relativeMousePos) { foreach (var command in Commands) { if (InputState.KeyPressed(command.Command, false) && command.Modifiers.All(InputState.KeyDown)) { command.Pressed(command.Command); _message = command.Description; _countDown = 256; } else { Inner.HandleInput(relativeMousePos); } } }
public override void HandleInput(PointF relativeMousePos) { Source.HandleInput(relativeMousePos); }
public override void HandleInput(PointF relativeMousePos) { Client.HandleInput(relativeMousePos); }