SetCheckedPalettes() public method

Update the source palettes for checked state drawing.
public SetCheckedPalettes ( IPaletteTriple paletteCheckedNormal, IPaletteTriple paletteCheckedTracking, IPaletteTriple paletteCheckedPressed ) : void
paletteCheckedNormal IPaletteTriple Palette source for the normal checked state.
paletteCheckedTracking IPaletteTriple Palette source for the tracking checked state.
paletteCheckedPressed IPaletteTriple Palette source for the pressed checked state.
return void
Esempio n. 1
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        /// <summary>
        /// Initialize a new instance of the KryptonCheckButton class.
        /// </summary>
        public KryptonCheckButton()
        {
            // Create the extra state needed for the checked additions the the base button
            StateCheckedNormal   = new PaletteTriple(StateCommon, NeedPaintDelegate);
            StateCheckedTracking = new PaletteTriple(StateCommon, NeedPaintDelegate);
            StateCheckedPressed  = new PaletteTriple(StateCommon, NeedPaintDelegate);

            // Create the override handling classes
            _overrideCheckedFocus    = new PaletteTripleOverride(OverrideFocus, StateCheckedNormal, PaletteState.FocusOverride);
            _overrideCheckedNormal   = new PaletteTripleOverride(OverrideDefault, _overrideCheckedFocus, PaletteState.NormalDefaultOverride);
            _overrideCheckedTracking = new PaletteTripleOverride(OverrideFocus, StateCheckedTracking, PaletteState.FocusOverride);
            _overrideCheckedPressed  = new PaletteTripleOverride(OverrideFocus, StateCheckedPressed, PaletteState.FocusOverride);

            // Add the checked specific palettes to the existing view button
            ViewDrawButton.SetCheckedPalettes(_overrideCheckedNormal,
                                              _overrideCheckedTracking,
                                              _overrideCheckedPressed);
        }
Esempio n. 2
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        /// <summary>
        /// Initialize a new instance of the ViewDrawMenuCheckButton class.
        /// </summary>
        /// <param name="provider">Reference to provider.</param>
        /// <param name="checkButton">Reference to owning check button entry.</param>
        public ViewDrawMenuCheckButton(IContextMenuProvider provider,
                                       KryptonContextMenuCheckButton checkButton)
        {
            _provider = provider;
            KryptonContextMenuCheckButton = checkButton;

            // Create fixed storage of the content values
            _contentValues = new FixedContentValue(ResolveText,
                                                   ResolveExtraText,
                                                   ResolveImage,
                                                   ResolveImageTransparentColor);

            // Decide on the enabled state of the display
            ItemEnabled = provider.ProviderEnabled && ResolveEnabled;

            // Give the heading object the redirector to use when inheriting values
            KryptonContextMenuCheckButton.SetPaletteRedirect(provider.ProviderRedirector);

            // Create the view button instance
            ViewDrawButton = new ViewDrawButton(checkButton.OverrideDisabled,
                                                checkButton.OverrideNormal,
                                                checkButton.OverrideTracking,
                                                checkButton.OverridePressed,
                                                new PaletteMetricRedirect(provider.ProviderRedirector),
                                                _contentValues,
                                                VisualOrientation.Top,
                                                true);

            // Add the checked specific palettes to the existing view button
            ViewDrawButton.SetCheckedPalettes(checkButton.OverrideCheckedNormal,
                                              checkButton.OverrideCheckedTracking,
                                              checkButton.OverrideCheckedPressed);

            ViewDrawButton.Enabled = ItemEnabled;
            ViewDrawButton.Checked = ResolveChecked;

            // Place the check box on the left of the available space but inside separators
            _innerDocker = new ViewLayoutDocker
            {
                { ViewDrawButton, ViewDockStyle.Fill },
                { new ViewLayoutSeparator(1), ViewDockStyle.Right },
                { new ViewLayoutSeparator(1), ViewDockStyle.Left },
                { new ViewLayoutSeparator(1), ViewDockStyle.Top },
                { new ViewLayoutSeparator(1), ViewDockStyle.Bottom }
            };

            // Use outer docker so that any extra space not needed is used by the null
            _outerDocker = new ViewLayoutDocker
            {
                { _innerDocker, ViewDockStyle.Top },
                { new ViewLayoutNull(), ViewDockStyle.Fill }
            };

            // Use context menu specific version of the check box controller
            MenuCheckButtonController mcbc = new MenuCheckButtonController(provider.ProviderViewManager, _innerDocker, this, provider.ProviderNeedPaintDelegate);

            mcbc.Click += OnClick;
            _innerDocker.MouseController = mcbc;
            _innerDocker.KeyController   = mcbc;

            // Add docker as the composite content
            Add(_outerDocker);

            // Want to know when a property changes whilst displayed
            KryptonContextMenuCheckButton.PropertyChanged += OnPropertyChanged;

            // We need to know if a property of the command changes
            if (KryptonContextMenuCheckButton.KryptonCommand != null)
            {
                _cachedCommand = KryptonContextMenuCheckButton.KryptonCommand;
                KryptonContextMenuCheckButton.KryptonCommand.PropertyChanged += OnCommandPropertyChanged;
            }
        }
        /// <summary>
        /// Initialize a new instance of the ViewDrawMenuCheckButton class.
        /// </summary>
        /// <param name="provider">Reference to provider.</param>
        /// <param name="checkButton">Reference to owning check button entry.</param>
        public ViewDrawMenuCheckButton(IContextMenuProvider provider,
                                       KryptonContextMenuCheckButton checkButton)
        {
            _provider = provider;
            _checkButton = checkButton;

            // Create fixed storage of the content values
            _contentValues = new FixedContentValue(ResolveText,
                                                   ResolveExtraText,
                                                   ResolveImage,
                                                   ResolveImageTransparentColor);

            // Decide on the enabled state of the display
            _itemEnabled = provider.ProviderEnabled && ResolveEnabled;

            // Give the heading object the redirector to use when inheriting values
            _checkButton.SetPaletteRedirect(provider.ProviderRedirector);

            // Create the view button instance
            _drawButton = new ViewDrawButton(checkButton.OverrideDisabled,
                                             checkButton.OverrideNormal,
                                             checkButton.OverrideTracking,
                                             checkButton.OverridePressed,
                                             new PaletteMetricRedirect(provider.ProviderRedirector),
                                             _contentValues,
                                             VisualOrientation.Top,
                                             true);

            // Add the checked specific palettes to the existing view button
            _drawButton.SetCheckedPalettes(checkButton.OverrideCheckedNormal,
                                           checkButton.OverrideCheckedTracking,
                                           checkButton.OverrideCheckedPressed);

            _drawButton.Enabled = _itemEnabled;
            _drawButton.Checked = ResolveChecked;

            // Place the check box on the left of the available space but inside separators
            _innerDocker = new ViewLayoutDocker();
            _innerDocker.Add(_drawButton, ViewDockStyle.Fill);
            _innerDocker.Add(new ViewLayoutSeparator(1), ViewDockStyle.Right);
            _innerDocker.Add(new ViewLayoutSeparator(1), ViewDockStyle.Left);
            _innerDocker.Add(new ViewLayoutSeparator(1), ViewDockStyle.Top);
            _innerDocker.Add(new ViewLayoutSeparator(1), ViewDockStyle.Bottom);

            // Use outer docker so that any extra space not needed is used by the null
            _outerDocker = new ViewLayoutDocker();
            _outerDocker.Add(_innerDocker, ViewDockStyle.Top);
            _outerDocker.Add(new ViewLayoutNull(), ViewDockStyle.Fill);

            // Use context menu specific version of the check box controller
            MenuCheckButtonController mcbc = new MenuCheckButtonController(provider.ProviderViewManager, _innerDocker, this, provider.ProviderNeedPaintDelegate);
            mcbc.Click += new EventHandler(OnClick);
            _innerDocker.MouseController = mcbc;
            _innerDocker.KeyController = mcbc;

            // Add docker as the composite content
            Add(_outerDocker);

            // Want to know when a property changes whilst displayed
            _checkButton.PropertyChanged += new PropertyChangedEventHandler(OnPropertyChanged);

            // We need to know if a property of the command changes
            if (_checkButton.KryptonCommand != null)
            {
                _cachedCommand = _checkButton.KryptonCommand;
                _checkButton.KryptonCommand.PropertyChanged += new PropertyChangedEventHandler(OnCommandPropertyChanged);
            }
        }