Esempio n. 1
0
        private void MulticastMessage(IEnumerable <string> view, Message message, AsyncCallback asyncCallback, bool waitForAll)
        {
            var replyResult = new ReplyResult(message, waitForAll);

            lock (ReplyResultQueue)
            {
                ReplyResultQueue.TryAdd(message, replyResult);
            }

            foreach (var remoteUrl in view)
            {
                try
                {
                    lock (ReplyResultQueue)
                    {
                        replyResult.AddRemoteUrl(remoteUrl);
                    }
                    MulticastSingleUrl(remoteUrl, message, asyncCallback);
                }
                catch (Exception e)
                {
                    // if connection failed, it means it's dead. moving on...
                    lock (ReplyResultQueue){
                        replyResult.RemoveRemoteUrl(remoteUrl); //TODO is this necessary, or does the try do some rollback?
                    }
                }
            }
        }
Esempio n. 2
0
        public void SingleCastMessage(string remoteUrl, Message message)
        {
            var replyResult = new ReplyResult(message, false);

            lock (ReplyResultQueue)
            {
                ReplyResultQueue.TryAdd(message, replyResult);
            }

            try
            {
                lock (ReplyResultQueue)
                {
                    replyResult.AddRemoteUrl(remoteUrl);
                }
                MulticastSingleUrl(remoteUrl, message, WaitAnyCallback);
            }
            catch (Exception e)
            {
                // if connection failed, it means it's dead. moving on...
                lock (ReplyResultQueue){
                    replyResult.RemoveRemoteUrl(remoteUrl); //TODO is this necessary, or does the try do some rollback?
                }
                throw;
            }
        }