public DrawBackground ( |
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owner | ||
dc | ||
r | ||
return | void |
public virtual void DrawSelectionBackground(Graphics dc, Rectangle nodeRect, Node node) { if (m_owner.NodesSelection.Contains(node) || m_owner.FocusedNode == node) { if (!Application.RenderWithVisualStyles) { // have to fill the solid background only before the node is painted dc.FillRectangle(SystemBrushes.FromSystemColor(SystemColors.Highlight), nodeRect); } else { // have to draw the transparent background after the node is painted VisualStyleItemBackground.Style style = VisualStyleItemBackground.Style.Normal; if (m_owner.Focused == false) style = VisualStyleItemBackground.Style.Inactive; VisualStyleItemBackground rendere = new VisualStyleItemBackground(style); rendere.DrawBackground(m_owner, dc, nodeRect); } } if (m_owner.Focused && (m_owner.FocusedNode == node)) { nodeRect.Height += 1; nodeRect.Inflate(-1,-1); ControlPaint.DrawFocusRectangle(dc, nodeRect); } }
public virtual void DrawSelectionBackground(Graphics dc, Rectangle nodeRect, Node node) { if (m_owner.NodesSelection.Contains(node) || m_owner.FocusedNode == node) { if (!Application.RenderWithVisualStyles) { // have to fill the solid background only before the node is painted dc.FillRectangle(SystemBrushes.FromSystemColor(SystemColors.Highlight), nodeRect); } else { // have to draw the transparent background after the node is painted VisualStyleItemBackground.Style style = VisualStyleItemBackground.Style.Normal; if (m_owner.Focused == false) { style = VisualStyleItemBackground.Style.Inactive; } VisualStyleItemBackground rendere = new VisualStyleItemBackground(style); rendere.DrawBackground(m_owner, dc, nodeRect); } } if (m_owner.Focused && (m_owner.FocusedNode == node)) { nodeRect.Height += 1; nodeRect.Inflate(-1, -1); ControlPaint.DrawFocusRectangle(dc, nodeRect); } }