public BroadCastState( Camera2d Camera , PositionComponent Something , NetworkHandler NetworkHandler ) { this.Camera = Camera; this.Something = Something; this.NetworkHandler = NetworkHandler; }
public TouchInputsWrapper(Camera2d camera) => this.camera = camera;
public MovesPlayerUsingMouse(PositionComponent PlayerPosition, Camera2d Camera) { this.PlayerPosition = PlayerPosition; this.Camera = Camera; }