Esempio n. 1
0
        protected override void Awake()
        {
            base.Awake();

            void _addCircle(Color color, Vector3 angles) => LineHelper.drawCircle(addLine(color)).transform.localEulerAngles = angles;

            _addCircle(Color.green, Vector3.zero);
            _addCircle(Color.red, new Vector3(0f, 0f, 90f));
            _addCircle(Color.blue, new Vector3(90f, 0f, 0f));
        }
Esempio n. 2
0
        void redrawCapsule()
        {
            float length = Mathf.Max(0f, height / 2 - radius);             // distance between the centers of the hemispheres

            Vector3 posHemi = new (length, 0f, 0f);
            Vector3 negHemi = new (-length, 0f, 0f);

            void _drawCircle(int index, Vector3 pos, int angle)
            {
                var line = getLine(index);

                line.transform.localPosition = pos;
                LineHelper.drawCircle(line, angle, radius);
            }

            _drawCircle(0, posHemi, 360);
            _drawCircle(1, posHemi, 180);
            _drawCircle(2, posHemi, 180);

            _drawCircle(3, negHemi, 360);
            _drawCircle(4, negHemi, 180);
            _drawCircle(5, negHemi, 180);

            if (length > 0f)
            {
                void _setPoints(int index, float y, float z) =>
                getLine(index).setPoints(new Vector3(length, y, z), new Vector3(-length, y, z));

                _setPoints(6, -radius, 0f);
                _setPoints(7, radius, 0f);
                _setPoints(8, 0f, -radius);
                _setPoints(9, 0f, radius);
            }
            else
            {
                for (int i = 6; i <= 9; i++)
                {
                    getLine(i).enabled = false;
                }
            }
        }