public static IEnumerable <Thing> SimilarInRange(this Thing thing, float range, PathEndMode pathEndMode = PathEndMode.None, TraverseMode traverseMode = TraverseMode.ByPawn, Danger danger = Danger.Unspecified) { ThingsTracker tracker = thing.Map.GetThingTracker(); return(ThingsReachableFrom(thing.Map, tracker.SimilarInRangeOf(thing, range), thing, pathEndMode, traverseMode, danger)); }
public static IEnumerable <Thing> SimilarInRange(this Thing thing, float range) { ThingsTracker tracker = thing.Map.GetThingTracker(); return(tracker.SimilarInRangeOf(thing, range)); }