static void Main(string[] args) { int port = 9999; Console.WriteLine("Tcp chat host"); Console.WriteLine($"Waiting on a client on port: {port}"); using (TcpTransceiver transceiver = TcpTransceiver.Listen(port)) { Console.WriteLine("Client connected"); TcpBlock block = new TcpBlock(transceiver); block.ReadBlock.LinkTo(new ActionBlock <byte[]>(v => { Console.Write($"{Encoding.ASCII.GetString(v)}"); })); while (transceiver.IsConnected) { block.WriteBlock.Post(Encoding.ASCII.GetBytes(Console.ReadLine())); } Console.WriteLine("Client disconnected"); } }
static void Main(string[] args) { int port = 9999; IPAddress host = IPAddress.Parse(args.Length > 0 ? args[0] : "127.0.0.1"); Console.WriteLine("Tcp chat client"); Console.WriteLine($"Connecting to host: {host.ToString()}:{port}"); using (TcpTransceiver transceiver = TcpTransceiver.Connect(host, port)) { Console.WriteLine("Client connected"); TcpBlock block = new TcpBlock(transceiver); block.ReadBlock.LinkTo(new ActionBlock <byte[]>(v => { Console.Write($"{Encoding.ASCII.GetString(v)}"); })); while (transceiver.IsConnected) { block.WriteBlock.Post(Encoding.ASCII.GetBytes(Console.ReadLine())); } Console.WriteLine("Client disconnected"); } }