Esempio n. 1
0
        public Form1(String gameMode)
        {
            gameModes = gameMode;
            if (gameMode == "M3S") //if the gameMode is M3S then the user is playing suicide chess
            {
                suicide = true;
            }
            board = generation.GenerateBoard();
            //Generate the board
            pictureBoxesB = new PictureBox[15];
            int z = 330;
            int y = 60;

            if (gameMode == "M1B" || gameMode == "M2B")      //if the gameMode is M1B or M2B then the game is timed
            {
                WhiteSeconds = gameMode == "M1B" ? 600 : 60; //and the time is set accordingly
                BlackSeconds = WhiteSeconds;
                timed        = true;
            }

            foreach (PictureBox x in pictureBoxesB) //Generates the interface where taken black pieces are stored
            {
                PictureBox newPictureBox = new PictureBox
                {
                    Size = new Size(25, 25),
                    BackgroundImageLayout = ImageLayout.Stretch,
                };
                newPictureBox.Location = new Point(z, y);
                z += 25;
                if (z > 505)
                {
                    z  = 330;
                    y += 25;
                }
                pictureBoxesB[bPiecesTaken] = newPictureBox;
                Controls.Add(pictureBoxesB[bPiecesTaken]);
                bPiecesTaken++;
            }

            pictureBoxesW = new PictureBox[15];
            z             = 330;
            y             = 215;
            bPiecesTaken  = 0;

            foreach (PictureBox x in pictureBoxesW) //Generates the interface where taken white pieces
            {
                PictureBox newPictureBox = new PictureBox
                {
                    Size = new Size(25, 25),
                    BackgroundImageLayout = ImageLayout.Stretch,
                };
                newPictureBox.Location = new Point(z, y);
                z += 25;
                if (z > 505)
                {
                    z  = 330;
                    y += 25;
                }
                pictureBoxesW[bPiecesTaken] = newPictureBox;
                Controls.Add(pictureBoxesW[bPiecesTaken]);
                bPiecesTaken++;
            }

            foreach (Panel x in board)
            {
                x.MouseEnter += new EventHandler(panel_MouseEnter);
                x.MouseLeave += new EventHandler(panel_MouseLeave);
                x.MouseDown  += new MouseEventHandler(panel_MouseDown);
                Controls.Add(x);
            }
            //Add the action events to the panels and then render the panels.
            bPiecesTaken = 0;
            InitializeComponent();
            if (gameMode == "M1B" || gameMode == "M2B") //formats the time to display in minutes
            {
                label4.ForeColor = Color.Red;
                label3.Text      = gameMode == "M1B" ? "10:00" : "01:00";
                label4.Text      = label3.Text;
            }

            timer1.Start(); //starts the timer
        }