Esempio n. 1
0
        /// <summary>
        /// Queries a statistical information value from an existing <see cref="ProfileCounter"/> with the specified name.
        /// </summary>
        /// <param name="counter">The <see cref="ProfileCounter"/> name to use for this measurement. For nested measurements, use path strings, e.g. "ParentCounter\ChildCounter"</param>
        /// <param name="value"></param>
        public static int GetStat(string counter)
        {
            StatCounter sc = RequestCounter <StatCounter>(counter);

            if (sc != null)
            {
                return(sc.LastValue);
            }
            else
            {
                return(0);
            }
        }
Esempio n. 2
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        static Profile()
        {
            TimeFrame                   = RequestCounter <TimeCounter>(@"Duality\Frame");
            TimeUpdate                  = RequestCounter <TimeCounter>(@"Duality\Frame\Update");
            TimeUpdatePhysics           = RequestCounter <TimeCounter>(@"Duality\Frame\Update\Physics");
            TimeUpdatePhysicsContacts   = RequestCounter <TimeCounter>(@"Duality\Frame\Update\Physics\Contacts");
            TimeUpdatePhysicsController = RequestCounter <TimeCounter>(@"Duality\Frame\Update\Physics\Controller");
            TimeUpdatePhysicsContinous  = RequestCounter <TimeCounter>(@"Duality\Frame\Update\Physics\Continous");
            TimeUpdatePhysicsAddRemove  = RequestCounter <TimeCounter>(@"Duality\Frame\Update\Physics\AddRemove");
            TimeUpdatePhysicsSolve      = RequestCounter <TimeCounter>(@"Duality\Frame\Update\Physics\Solve");
            TimeUpdateScene             = RequestCounter <TimeCounter>(@"Duality\Frame\Update\Scene");
            TimeUpdateSceneComponents   = RequestCounter <TimeCounter>(@"Duality\Frame\Update\Scene\All Components");
            TimeUpdateAudio             = RequestCounter <TimeCounter>(@"Duality\Frame\Update\Audio");
            TimeRender                  = RequestCounter <TimeCounter>(@"Duality\Frame\Render");
            TimeSwapBuffers             = RequestCounter <TimeCounter>(@"Duality\Frame\Render\SwapBuffers");
            TimeQueryVisibleRenderers   = RequestCounter <TimeCounter>(@"Duality\Frame\Render\QueryVisibleRenderers");
            TimeCollectDrawcalls        = RequestCounter <TimeCounter>(@"Duality\Frame\Render\CollectDrawcalls");
            TimeOptimizeDrawcalls       = RequestCounter <TimeCounter>(@"Duality\Frame\Render\OptimizeDrawcalls");
            TimeProcessDrawcalls        = RequestCounter <TimeCounter>(@"Duality\Frame\Render\ProcessDrawcalls");
            TimeLog           = RequestCounter <TimeCounter>(@"Duality\Frame\Log");
            TimeVisualPicking = RequestCounter <TimeCounter>(@"Duality\Frame\VisualPicking");
            TimeUnaccounted   = RequestCounter <TimeCounter>(@"Duality\Frame\Unaccounted");

            StatNumPlaying2D          = RequestCounter <StatCounter>(@"Duality\Stats\Audio\NumPlaying2D");
            StatNumPlaying3D          = RequestCounter <StatCounter>(@"Duality\Stats\Audio\NumPlaying3D");
            StatNumDrawcalls          = RequestCounter <StatCounter>(@"Duality\Stats\Render\NumDrawcalls");
            StatNumRawBatches         = RequestCounter <StatCounter>(@"Duality\Stats\Render\NumRawBatches");
            StatNumMergedBatches      = RequestCounter <StatCounter>(@"Duality\Stats\Render\NumMergedBatches");
            StatNumOptimizedBatches   = RequestCounter <StatCounter>(@"Duality\Stats\Render\NumOptimizedBatches");
            StatMemoryTotalUsage      = RequestCounter <StatCounter>(@"Duality\Stats\Memory\TotalUsage");
            StatMemoryGarbageCollect0 = RequestCounter <StatCounter>(@"Duality\Stats\Memory\GarbageCollect0");
            StatMemoryGarbageCollect1 = RequestCounter <StatCounter>(@"Duality\Stats\Memory\GarbageCollect1");
            StatMemoryGarbageCollect2 = RequestCounter <StatCounter>(@"Duality\Stats\Memory\GarbageCollect2");

            StatMemoryGarbageCollect0.IsSingleValue = true;
            StatMemoryGarbageCollect1.IsSingleValue = true;
            StatMemoryGarbageCollect2.IsSingleValue = true;
        }
Esempio n. 3
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        /// <summary>
        /// Accumulates a statistical information value to a new or existing <see cref="ProfileCounter"/> with the specified name.
        /// </summary>
        /// <param name="counter">The <see cref="ProfileCounter"/> name to use for this measurement. For nested measurements, use path strings, e.g. "ParentCounter\ChildCounter"</param>
        /// <param name="value"></param>
        public static void AddToStat(string counter, int value)
        {
            StatCounter sc = RequestCounter <StatCounter>(counter);

            sc.Add(value);
        }