Esempio n. 1
0
    private void LoadArealFeatures()
    {
        cdbDatabase = fpsCDB.GetCDBDatabase();
#if UNITY_ANDROID
        string filepath = UnityEngine.Application.persistentDataPath;
#else
        string filepath = cdbDatabase.Path;
#endif
        string databaseName = cdbDatabase.name;
        databaseName = databaseName.Replace('.', '_');
        var feats = Cognitics.CDB.Shapefile.ReadFeatures(filepath + "/" + databaseName + "Areal.shp");
        if (polyPoints.Count != 0)
        {
            polyPoints.Clear();
        }
        foreach (Feature f in feats)
        {
            GeoAPI.Geometries.Coordinate[] coords = f.Geometry.Coordinates;
            foreach (GeoAPI.Geometries.Coordinate c in coords)
            {
                var geoCoords = new Cognitics.CoordinateSystems.GeographicCoordinates();
                geoCoords.Longitude = c.X;
                geoCoords.Latitude  = c.Y;
                var cartCoords = geoCoords.TransformedWith(cdbDatabase.Projection);
                polyPoints.Add(new Vector3((float)cartCoords.X, (float)c.Z, (float)cartCoords.Y));
            }
            ArealObject ao = arealObject.GetComponent <ArealObject>();
            ao.title.GetComponent <TMP_InputField>().text       = f.Attributes["Title"].ToString();
            ao.description.GetComponent <TMP_InputField>().text = f.Attributes["Description"].ToString();
            ao.SetArealText();
            polyScript.DrawPoly(ref arealObject);
        }
    }
Esempio n. 2
0
    private void LoadPoints()
    {
        database = cdbButton.GetComponent <FilePanel_SelectCDB>().GetCDBDatabase();
        if (database == null)
        {
            return;
        }
#if UNITY_ANDROID
        filepath = UnityEngine.Application.persistentDataPath;
#else
        filepath = database.Path;
#endif
        database = cdbButton.GetComponent <FilePanel_SelectCDB>().GetCDBDatabase();
        string databasename = database.name;
        databasename = databasename.Replace('.', '_');
        string name  = filepath + "/" + databasename + "POI.shp";
        var    feats = Cognitics.CDB.Shapefile.ReadFeatures(name);
        foreach (Feature f in feats)
        {
            GeoAPI.Geometries.Coordinate[] coords = f.Geometry.Coordinates;
            var geoCoords = new Cognitics.CoordinateSystems.GeographicCoordinates();
            geoCoords.Longitude = coords[0].X;
            geoCoords.Latitude  = coords[0].Y;
            var cartCoords = geoCoords.TransformedWith(database.Projection);

            var poi = buttonPrefab.GetComponent <POIButton>();
            poi.locationPosition = new Vector3((float)cartCoords.X, (float)coords[0].Z, (float)cartCoords.Y);
            poi.buttonText       = f.Attributes[title].ToString();
            Instantiate(buttonPrefab, contentPane.transform);
        }
        //for (int i = 0; i < 20; ++i)
        //   Instantiate(buttonPrefab, contentPane.transform);
//        isFirstTimeLoaded = false;
    }
Esempio n. 3
0
    private void LoadPointFeatures()
    {
        cdbDatabase = fpsCDB.GetCDBDatabase();
#if UNITY_ANDROID
        string filepath = UnityEngine.Application.persistentDataPath;
#else
        string filepath = cdbDatabase.Path;
#endif
        cdbDatabase = fpsCDB.GetCDBDatabase();
        string databaseName = cdbDatabase.name;
        databaseName = databaseName.Replace('.', '_');

        var feats = Cognitics.CDB.Shapefile.ReadFeatures(filepath + "/" + databaseName + "point.shp");
        foreach (Feature f in feats)
        {
            GeoAPI.Geometries.Coordinate[] coords = f.Geometry.Coordinates;
            var geoCoords = new Cognitics.CoordinateSystems.GeographicCoordinates();
            geoCoords.Longitude = coords[0].X;
            geoCoords.Latitude  = coords[0].Y;
            var         cartCoords = geoCoords.TransformedWith(cdbDatabase.Projection);
            Vector3     loc        = new Vector3((float)cartCoords.X, (float)coords[0].Z, (float)cartCoords.Y);
            LocationPin lp         = locationPin.GetComponent <LocationPin>();
            lp.title.GetComponent <TMP_InputField>().text       = f.Attributes["Title"].ToString();
            lp.description.GetComponent <TMP_InputField>().text = f.Attributes["Description"].ToString();
            lp.location.GetComponent <TextMeshProUGUI>().text   = f.Geometry.ToString();
            lp.SetPinText();
            locationPin.SetActive(true);
            Instantiate(locationPin, loc, Quaternion.identity);
            locationPin.SetActive(false);
            lp.ClearFields();
        }
    }