void Skin_Initialized(object sender, EventArgs e) { uxSettings = FindName("uxSettings") as Button; uxLeftTurn = FindName("uxLeftTurn") as Blinker; uxRightTurn = FindName("uxRightTurn") as Blinker; uxLowFuel = FindName("uxLowFuel") as FrameworkElement; uxHazard = FindName("uxHazard") as FrameworkElement; uxMalfunction = FindName("uxMalfunction") as FrameworkElement; uxOpenDoor = FindName("uxOpenDoor") as FrameworkElement; uxMessage = FindName("uxMessage") as TextBlock; uxMessageMarquee = FindName("uxMessageMarquee") as Marquee; uxOdometer = FindName("uxOdometer") as TextBlock; uxMPG = FindName("uxMPG") as TextBlock; uxMPH = FindName("uxMPH") as Slider; uxRPM = FindName("uxRPM") as Slider; uxFuel = FindName("uxFuel") as Slider; uxTemp = FindName("uxTemp") as Slider; uxOil = FindName("uxOil") as Slider; uxBattery = FindName("uxBattery") as Slider; uxMPHLabel = FindName("uxMPHLabel") as TextBlock; uxRPMLabel = FindName("uxRPMLabel") as TextBlock; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.UserControl = ((Coding4Fun.Obd.InstrumentCluster.Controls.Skin1967.Skin)(target)); return; case 2: this.LayoutRoot = ((System.Windows.Controls.Grid)(target)); return; case 3: this.uxLowFuel = ((System.Windows.Controls.Border)(target)); return; case 4: this.uxHazard = ((System.Windows.Controls.Border)(target)); return; case 5: this.uxMalfunction = ((System.Windows.Controls.Border)(target)); return; case 6: this.uxRPM = ((System.Windows.Controls.Slider)(target)); return; case 7: this.uxMPH = ((System.Windows.Controls.Slider)(target)); return; case 8: this.uxFuel = ((System.Windows.Controls.Slider)(target)); return; case 9: this.uxTemp = ((System.Windows.Controls.Slider)(target)); return; case 10: this.uxOil = ((System.Windows.Controls.Slider)(target)); return; case 11: this.uxSettings = ((System.Windows.Controls.Button)(target)); return; case 12: this.uxLeftTurn = ((Coding4Fun.Obd.InstrumentCluster.Controls.Blinker)(target)); return; case 13: this.uxRightTurn = ((Coding4Fun.Obd.InstrumentCluster.Controls.Blinker)(target)); return; case 14: this.uxMessageMarquee = ((Coding4Fun.Obd.InstrumentCluster.Controls.Skin1967.Marquee)(target)); return; case 15: this.uxOdometer = ((System.Windows.Controls.TextBlock)(target)); return; case 16: this.uxMPG = ((System.Windows.Controls.TextBlock)(target)); return; } this._contentLoaded = true; }
private static void OnValuesChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { Marquee m = (Marquee)d; m.UpdateText(); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.UserControl = ((Coding4Fun.Obd.InstrumentCluster.Controls.Skin1967.Skin)(target)); return; case 2: this.LayoutRoot = ((System.Windows.Controls.Grid)(target)); return; case 3: this.uxLowFuel = ((System.Windows.Controls.Border)(target)); return; case 4: this.uxHazard = ((System.Windows.Controls.Border)(target)); return; case 5: this.uxMalfunction = ((System.Windows.Controls.Border)(target)); return; case 6: this.uxRPM = ((System.Windows.Controls.Slider)(target)); return; case 7: this.uxMPH = ((System.Windows.Controls.Slider)(target)); return; case 8: this.uxFuel = ((System.Windows.Controls.Slider)(target)); return; case 9: this.uxTemp = ((System.Windows.Controls.Slider)(target)); return; case 10: this.uxOil = ((System.Windows.Controls.Slider)(target)); return; case 11: this.uxSettings = ((System.Windows.Controls.Button)(target)); return; case 12: this.uxLeftTurn = ((Coding4Fun.Obd.InstrumentCluster.Controls.Blinker)(target)); return; case 13: this.uxRightTurn = ((Coding4Fun.Obd.InstrumentCluster.Controls.Blinker)(target)); return; case 14: this.uxMessageMarquee = ((Coding4Fun.Obd.InstrumentCluster.Controls.Skin1967.Marquee)(target)); return; case 15: this.uxOdometer = ((System.Windows.Controls.TextBlock)(target)); return; case 16: this.uxMPG = ((System.Windows.Controls.TextBlock)(target)); return; } this._contentLoaded = true; }