Start() public method

public Start ( ) : void
return void
 /// <summary>
 /// 
 /// </summary>
 /// <param name="fight"></param>
 private void Add(AbstractFight fight)
 {
     fight.Start();
     FightCount++;
     m_fightList.Add(fight.Id, fight);
     m_map.Dispatch(WorldMessage.FIGHT_COUNT(FightCount));
     AddHandler(fight.Dispatch);
     AddUpdatable(fight);
 }